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A fan of indie games, which I gradually became more familiar with since following Dwarf Fortress back in 2008 and their forum on “Other Games". After spending several years watching this huge burst of creativity I have decided to make a game of my own. This feels like a fairly logical next step after spending so many years playing PC games. As a kid I liked making my own choose-your-own adventures, making up my own rules for "Heroes Quest", or writing text adventures in Basic. It's a lot of fun to be able to do something like this once again.

Comment History  (0 - 30 of 43)
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Eight Ways to Improve Your Pixel Art Characters

Well spotted. He's a big adventure game fan and works in the space. ;-)

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Innkeep

Thank you!

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Innkeep

Thanks!

Good karma+2 votes
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Innkeep

Thanks for the interest. I already have a musician.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ In game menu sprite with bounce animation

Art by Torgeir (the Brush of Thor).

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Starsand

Looks like a cool concept!

Good karma+2 votes
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Faces of Innkeep

Art by the Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Yet another bandit

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Portrait

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Sergeant Vorish

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Mage portrait

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Madame

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Captain John

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ A bandit portrait

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Another bandit portrait

Portraits by The Brush of Thor.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Dwelling in Digital Worlds: My Development Ideal for Innkeep

Thank you very much for that reply. Goodness I didn't even spot it down here. IndieDB needs some kind of warning system! Yes I'm still not so happy with the word "thingy" hehe,, but oh well.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Let’s Talk about Masks - An Early Hurdle When Making Innkeep!

Past me, this solution is quite terrible. Signed, future me.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Innkeep

Thank you. ;-) I hope to bring some of that to the writing in the game, without overdoing it. Check out my twitter feed for frequent updates.

Good karma+2 votes
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ "For There Is Always Something Down There..."

In case you were wondering, the title of this post is a reference to a TV show called "Trapdoor".

Good karma+2 votes
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Spit n' Polish

Thanks! ;-)

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Innkeep

Thanks! It's been quite slow going, but I'll get there in the end.

Good karma+2 votes
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Innkeep

Hi. Sorry, I only just saw your comment. I'd like to try and have comedic moments stem from the gameplay as much as possible. Gunpoint for example is a very funny game, not only in the dialogue but the play itself. If I could capture a bit of that feeling I would be super happy.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ B

Here you can see the second floor bedroom walls added to the master file as a layer.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Back row of bedroom floors

All done! Two more bedrooms on the left remaining though. The bedrooms on the second floor will have wooden floorboards.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ Kitchen Walls

Because of the perspective some things get a little complicated. Here, the white object is telling the game that the player is in the kitchen, and not in the stables, for the purpose of deciding which room should be "lit". I can't simply figure this out by using the X axis, because the Y axis is also in play here. The X axis alone doesn't give me enough information to know which room the object is in.

If I was smarter, I could probably use a vector or something to figure this out, but instead I made an object. There is also one for the opposite side in the stables.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ New Walls

Border lines finished, I then go over the plaster and add some cracks and smudges.

Good karma+1 vote
BeerDrinkingBurke
BeerDrinkingBurke - - 43 comments @ New Walls

Then it's time to add the border lines. This allows the eye to quickly grasp the geometry (making things look less flat), while at the same giving it more of a symbolic look (I don't want the enhanced textures to make things swing too close to "realistic", as that's not the game style, and it would only fail anyway, resulting in the art version of the uncanny valley of weirdness.)

Good karma+1 vote