Norwegian guy who enjoys mapping and modding in general for the Source engine. Currently leading, mapping and doing other small things art-wise for WW1:Source. I have a lot of experience in the Hammer Editor, a little in 3DS Max, and I know my way around Adobe Photoshop, Illustrator and Premiere. Send me a PM if you've got any questions.
The billhook was originally a gardening tool, but in the medieval ages it was turned into a weapon. With a little modification, the billhook proved pretty useful for not only cutting branches, but chopping and cutting up people as well.