Norwegian guy who enjoys mapping and modding in general for the Source engine. Currently leading, mapping and doing other small things art-wise for WW1:Source. I have a lot of experience in the Hammer Editor, a little in 3DS Max, and I know my way around Adobe Photoshop, Illustrator and Premiere. Send me a PM if you've got any questions.
In this article we'd like to explain our absence, and what's going on with WW1: Source in general. We'll talk about what's been happening with the project...
new year’s 2017 – a change of name and a change of game
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