This is a super late reply, but I'm pretty sure there is a tank that is provided for most of the part. Then at the end, just use your shotgun.
This is a super late reply, but I'm pretty sure there is a tank that is provided for most of the part. Then at the end, just use your shotgun.
I don't think games should be free, unless the developer wants it to be free. But, from all the indie games that I have played, and seen prices of, it should depend on how much time went into the game. Let's say on the xbox indie games usually go for $1 to $5, but almost all those are impulse games that you might play a few times. But, then there are games that have the AAA detail into the gameplay, but maybe not the look. I wouldn't mind spending $20 and up. If its a fully developed game, and has that AAA detail into gameplay, I wouldn't mind spending up to $60, the full price of new releases. But, it all depends on the developer, and their game.
I have about the same stuff as you. I think its weird, I can run battlefield in almost ultra. But Morrowind hits about 22 frames a second for me, been tweeking the settings. I set my draw distance to 10 cells, then set the texture size to 1024x1024. But, I have noticed on some games, they just somehow take a tole on the system. Maybe it's poorly optimized?
What I don't get is why the xbox and pocket edition are limited in space. The xbox is around 1000 blocks squared, the pocket edition is 100 or 200 I think. But, I have played games on my phone that have infinite boundaries and more things combine from both editions. The only thing I can think of is, that they still want people to buy the computer version.
I used the term because it seemed like the best term to use. Not sure if it is even correct. Let me explain...
When you laminate a piece of paper, you just stick a plastic on it right? Well, the screen could be a thin piece of plastic that can display a screen. Like an LCD screen? They have some that are near construction paper thin that are clear, but can display images. It could be like that.
Well, it could be a lamenent. That way you won't have to compromise in polys, but you may have to add some glossy-ness to it, or some animation when it appears. Like a swipe, kinda like the ODST's visors.
What if he is left handed? I do think games should implement that in somehow, being left or right handed by choice. Not saying I'm left handed, because I'm not. But I've only seen two games that there are left handed characters, Zelda and Resident Evil 5(?) when you play co-op.
Hey, I move the 21st of this month. We should try and hang out before I leave and fall off the face of the earth.
Amen to that. Provide 3D support for the 3D capable phones too!
Oh, The wheel where the buttons used to be is being scrapped. At first it was a lever, then it became a wheel. But once I can get a rig again. I will make it so that it has the buttons again. But I just hate the buttons haha.
If you have replayed gunman at all, the original is basically a box with two barrels. I tried making this look more futuristic while trying to stay true to the original design.
Sorry i won't be able to help you guys for a while. You should keep me updated!
Hey man, I am starting up a Unity Game. I texted you a few times but it seems like you dont use your phone any more xD
Unity has to be my favorite engine right now.
Thats the horrible concept art i made on the front page. If you go into it it has the description of the game.
Hey guys, I am trying to get this project off the ground. Its a first person survival game, in a city where everyturn can lead to disasters. I am going to try and pump in as much stuff as possible. We are literally at the begining of creating it. I would appreciate it if we could get help from anyone who is willing.
Moddb.com
Theres a description and a horrible concept art to show for it xD
Well, this was a quick render. The Gun isn't properly positioned. But in Gunman they held the gun funny, it might have been the technology back then. Haha, trust me, its not very short, but its not as long as the original Mecha-Gun
I think this track sounds like an epic sad story. Like something bad is going to happen at the end that will make us cry and love the game. xD
Haha, well this gun is probly the size around an F2000. Its not really that small. It only looks like that because of the height of it.
Gunman Chronicles was a game itself. I dont know where people are getting that its a mod? Maybe because it was initially supposed to be a mod until it got a lot of attention then turned into a stand alone game.
Well, The original was way bulkier then this one. It had to fit a 200 mag in the back, which would hamper its movability. This one is more rounded to feel more comfortable in the hands of a soldier. The mag is smaller in this one. Its more compact. If anything it is more advanced. I could go on about this gun. But thanks for you input. This isnt the final version or gaurenteed to be used.
Halo Reach was made with a new engine, basically the same just completely remade and updated.
Where there's hatred, saw justice.
Where there's Injury, pardon.
Where there's doubt, hope.
And may a swift and certain death befail anyone who stands in my way.
Ain't much of a prayer, but it sounds good.
That's why i know this wont be over until Revas breathes her last breath.
1 Looks like a gun that has to shoot lazers, 2 Looks like an evolved M16, 3 looks like a bullpup designed rifle, 4 looks like a Vector Kriss and looks like it uses the Kriss' mechanics, 5 looks like a guass rifle.
The gun looks too flat to me, not sure if thats the intention or its just the 3rd person model?
It doesnt have to have shells. There are caseless ammo right now. The only bad part about caseless ammo is, that it takes up alot of space, so either the caliber will be small or there wont be enought gun powder. And most caseless bullets are squarish.
so in the future walls cant be made from a polymer? xD it does look plasticy.
If the gun is using Caseless ammo, it makes sense. Then it wouldnt have to have room to eject the case, only to go back and load in a new round which could be in the rear.
argonzeit
Gabriel joined
I am a modeler and an animator. I enjoy modeling any types of weapons, then recreating them to make them better in the polydesign. I never save any of my animations, so it forces me to recreate them and improve every time I create them.