• Register

Indie developer. Addicted to pixels. Making games. Explosions!

My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Start a group Groups
amulware

amulware

3 members Developer

Addicted to pixels, making games. We focus on graphically interesting games built around solid core gameplay mechanics.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Level
Avatar
Avatar
Last Online
Country
Netherlands 🇳🇱
Friends
Become friends
Member watch
Follow
Statistics
Rank
14,460 of 705,309
Visitors
1,732 (1 today)
Time Online
3 hours
Activity Points
248
Watchers
1 member
Comments
10
Site visits
386
Contact
Contact
Send Message
Homepage
Amulware.net
Twitter

Latest tweets from @amulware

Why have static water, when we can have flowing water? Flow simulated on CPU, waves and caustics rendered on GPU u… T.co

Nov 19 2019

Playing with a water shader: surface-level diffuse and specular reflections + caustics projected onto the terrain.… T.co

Nov 5 2019

My shader inspiration for today. Also loving the style in general! T.co

Jun 24 2019

Oops. T.co

Jun 11 2019

RT @Shadertoy: The shader of the week is 'Protean clouds' by nimitz : Shadertoy.com T.co

May 31 2019

Last one for today - check those waves ~~~~~! T.co

May 14 2019

Added arbitrary ground height. I did not expect this to work so well and so easily - a two line change in the actua… T.co

May 14 2019

Friends
JustinBlocker
JustinBlocker Online
Heiny
Heiny Online
tomrijnbeek
tomrijnbeek Online