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Very dumb Arctic fox. Giving out free and open-source hugs. Also a GoldSRC modder, and a gamedev. (idTech 3, 4, Unity, Unigine)

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Report RSS Software water in OpenGL?
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Admer456 Author
Admer456 - - 823 comments

I might write a tutorial about this one day. ;)

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Blackflame_
Blackflame_ - - 32 comments

Might? :l

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Admer456 Author
Admer456 - - 823 comments

When I say "might", I probably mean "will".

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Blackflame_
Blackflame_ - - 32 comments

That is great to hear :)

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Ogdred
Ogdred - - 463 comments

It is a surprising improvement over the OpenGL one.

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Admer456 Author
Admer456 - - 823 comments

Well, the OpenGL one just subdivides the water faces, and waves them. It looks kinda meh, since the water is just gonna look like blue sand.

Meanwhile, the software one modifies the texture in real-time, in code. So it produces this kind of water ripple and flow effect.

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