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Houdini is known for its VFX tools used in film and TV. Now learn how you can add quality FX to your game using a wide range of tools. From PyroFX to Fluids to destruction FX, artist Steve Burrichter demonstrates his FX pipeline from Houdini to Unreal Engine 4.
The shelf tools shown in this video are available on GitHub for you to use in your work. Please feel free to download them and try them out.