DesuraNET video interview!
News 17 commentsDesign3 recently interview Scott Reismanis and Dave Traeger from DesuraNET!
The Game Developers Conference (GDC) is the world’s largest professionals-only game industry event. GDC 2011 commemorates its 25th edition in 2011 and serves as a testament of how far the industry has come and as a celebration of its bright future. The GDC attracts over 18,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the UBM TechWeb Game Network.
This market defining conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. In addition, the GDC expo showcases all of the most relevant game development tools, platforms and services helping to drive the industry forward. The conference also features the twelfth annual Independent Games Festival, where new, unpublished games compete for the attention of the publishing community, and the tenth annual Game Developers Choice Awards, the premier accolades for peer-recognition in the digital games industry.
Design3 recently interview Scott Reismanis and Dave Traeger from DesuraNET!
GDC 2011 has come to a close, having traveled halfway across the world to attend here is Dave's GDC experience.
design3 currently has around 25 video interviews scheduled for GDC next week and we're giving you the chance to ask some questions.
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