We decided to talk a bit about and show off the level selection as well as the area around the characters that you pick.
Above you can see everything is working rather well in class selection, you can change class whilst in level select in both single-player and CO-OP, but we wanted to show off that you can move around the scene freely.
Scoreboard is also working rather nicely, keeping track of both singleplayer and CO-OP scores along with other global stats like the most used class and the amount of pickups used.
Lastly, the options screen is working nicely along with all the different quality settings now actually doing something, although it needs a bit of tweaking sound settings also work.
That about ties up everything in the project actually, so hopefully our next few posts will be about release!