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A 2D, sci-fi, metrovania style, shooter game coming to PC and Switch. Set on a space station in the Alpha Centauri star system in the year 2133. A strange organism from the planet below has been re-awoken on the station and is turning everyone and everything into horrible zombie creatures.

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1 YEAR of Game Development in 10 Minutes! - Zombies in Space

1 YEAR of Game Development in 10 Minutes! - Zombies in Space

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My game development journey over the last year with my game Zombies in Space!

Zombies in Space - Devlog 6 - Preparing for the Alpha!

Zombies in Space - Devlog 6 - Preparing for the Alpha!

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This devlog reviews the latest changes to the game as it is prepared for alpha testing!

Zombies in Space - Devlog 5

Zombies in Space - Devlog 5

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This devlog focuses on the creation of the first boss the players will encounter during the game. Based on a previous enemy in the game, and some inspiration...

Zombies in Space - Devlog 4 - Making the Tutorial

Zombies in Space - Devlog 4 - Making the Tutorial

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Devlog #4 for Zombies in Space, a 2D, sci-fi, metrovania style shooter coming to Steam and Switch in 2022.

Zombies in Space - Devlog 3 - New Guns, New Enemy, New Sounds!

Zombies in Space - Devlog 3 - New Guns, New Enemy, New Sounds!

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Devlog #3 for Zombies in Space, a 2D, sci-fi, metrovania style shooter coming to Steam and Switch in 2022.

Zombies in Space - Devlog 2 - Melee, jumping and zombies

Zombies in Space - Devlog 2 - Melee, jumping and zombies

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Devlog #2 for Zombies in Space, a 2d, sci-fi, metroidvania style shooter.

Zombies in Space - Devlog #1

Zombies in Space - Devlog #1

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The first weekly update on the development of Zombies in Space, a 2D, sci-fi, metrovania style shooter coming to PC and switch.