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A 2D, sci-fi, metrovania style, shooter game coming to PC and Switch. Set on a space station in the Alpha Centauri star system in the year 2133. A strange organism from the planet below has been re-awoken on the station and is turning everyone and everything into horrible zombie creatures.

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My name is Dan Lautzenheiser. I am the creator of Zombies in Space, a 2d, sci-fi, metroidvania style shooter.

This week has been focused on tightening up the player controls and adding the last major part of combat, melee. Both of these I deemed necessary before I take the next big leap (hopefully this next) of crafting the first boss fight of the game.

The main focus for the player controls was to focus in on the core elements: running and jumping. Jumping in particular needed and received a lot of love this week, moving from a technically accurate jump (as per physics) to one that felt much more responsive and fun to play with.

Next week's focus will be on completing the boss sprite conversion from 16 bit to 32 bit, then crafting the first playable version of that boss fight.

Follow me on Twitter for nearly daily updates - Twitter.com

Help support the game on Patreon! and pick up an early copy - Patreon.com

Zombies in Space - Devlog #1

Zombies in Space - Devlog #1

News

The first weekly update on the development of Zombies in Space, a 2D, sci-fi, metrovania style shooter coming to PC and switch.

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Zombies in Space
Platforms
Windows, Mac, Switch
Developer
Arcbound Games
Engine
Unity
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Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @arcboundgames

Updated lighting throughout the first level today! Help support the game on #Patreon: Patreon.comT.co

7hours ago

Back from #Thanksgiving! Changes to first boss room. Better lighting, easier to see platforms, distinguishable back… T.co

Nov 29 2020

Working on the boss room for #zombiesinspace's first boss! 😁 #pixelart #aseprite #metroidvania #indiedevT.co

Nov 25 2020

Here's a rough version of Track 1 for #zombiesinspace! Went with an eerie sound, re-enforcing how alone you are whe… T.co

Nov 24 2020

Working on more attack animations for the first boss in #zombiesinspace! #pixelart #aseprite #metroidvaniaT.co

Nov 23 2020

Got the new boss animations (including death!) into #zombiesinspace! Next step, actually making this boss fight 😁… T.co

Nov 22 2020

Death animation for the first boss in #zombiesinspace! 😁 #screenshotsaturday #pixelart #aseprite #indiedevT.co

Nov 21 2020

Finally added a jump animation to #zombiesinspace! 😁 #pixelart #aseprite #indiedev #indiegame #IndieGameDevT.co

Nov 20 2020

Working on the player damage indicators for #zombiesinspace! #pixelart #aseprite #indiedev #indiegameT.co

Nov 19 2020

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