Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
A few weapons I've been concepting on top of previous announced ones. A new way to destroy zombies :D Disintegration!!
ACID GUN!!
Literally been in concept since the game first started :p
^^ that was me btw
How do you even comment as a guest on desura O_o, it asks me to login lol.
I somehow did from my phone lol...
Lazer pistol.... want!
Wrench will finally allow me to use the turret in the wave_tiny map!