Hello everyone,
we have published a patch for the version 2.0 of Zipple, with many gameplay improvements!
Changelog:
- House gitfs: random magic powers when you bring home an item.
- Gun multipliers: weapons multipliers x3 and x5, for a total of 18 weapons.
- Super 'devastating' jump: now with a jump you can kill a large number of enemies, with a magic lethal aura.
- Fixed physics for a taken item.
- Autonomy: if zero, Zipple can run but the health decreases.
- Optimized market prices.
- Ammo: when you run, the ammo increases at every meter traveled.
- Initial autonomy: 50 at start level.
House gitfs
To improve gameplay a lot, now when an item is brought home Zipple will gain a casual magical power.
List of gifts:
"Fury - kills all the enemies in the level.",
"Downhill - decreases the units to be collected.",
"Myth - unlocks all available weapons",
"Half - halves the units to be collected.",
"Warrior - adds more ammo (+100)",
"Vital - adds more energy (+10)",
"Runner - adds more autonomy (+10)",
"Combo 1 - combines 'Fury' and 'Downhill'",
"Combo 2 - combines 'Myth' and 'Half'",
"Combo 3 - combines 'Warrior' and 'Vital'",
"Combo 4 - combines 'Fury' and 'Half'",
"Combo 5 - combines 'Runner' and 'Myth'"
Gun multipliers
Now there are 18 total weapons available, with x3 and x5 shooter multipliers!
New list of weapons
"Electric ball",
"Electric ball 3",
"Acid fire",
"Acid fire 3",
"Blue flame",
"Blue flame 3",
"Ghost gun",
"Ghost gun 3",
"Mystic gun",
"Mystic gun 3",
"Super bubble",
"Super bubble 3",
"Electric ball 5",
"Acid fire 5",
"Blue flame 5",
"Ghost gun 5",
"Mystic gun 5",
"Super bubble 5"
Mega jump
Now the Zipple Jump creates a great and lethal magic aura.
In this way by jumping you will kill a large number of enemies!
This patch completes the update 2.0 with several enhancements for fun and variety of gameplay!