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Two teams of players face off in ZEscape, the upcoming multiplayer game that has you running for your life from the relentless forces of the undead! Developed by Madhouse Software for PC/Steam. Beat platforming challenges and upgrade your gear while defending and covering your teammates across challenging levels and bosses as the undead are chasing your delicious brains! Make your escape or become one of them! ..BRAINS! Zombie multiplayer mayhem at its best!

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UPDATE: The closed alpha is extended until Monday, 2018-06-04

I'm finally able to announce the 2th public closed alpha of ZEscape, going down this saturday (2018-05-26)
The playtest will stay online longer this time, and go offline Thursday (sometime) after the weekend.
All your feedback and critique is greatly appreciated, as ZEscape is getting closer to Early Access on Steam.

ZEscape closedAlpha2

Everyone that's signed up at www.ZEscape.net/alpha-signup will start getting their steam keys on Tuesday/Wednesday, if you haven't gotten your key before Friday, contact support at contact@ZEscape.net

Stay tuned on Twitter and the official Discord server for more detailed announcements that will follow the closed alpha.

Twitter.com
Discord.gg

revengeofthespinnywheel

Improvements high-lights and changes since the last ZEscape Closed Alpha:

-Fully implemented official dedicated servers
-Many many visual improvements to levels and GUI/HUD elements
-Much improved network replication and performance
-Unlocked framerate
-Performance optimizations
-Admin server control
-Player rotation replication when aiming up/down
-Steam avatar framework, (not fully implemented yet)
-Reduced rubberbanding and smoother movement replication over network
-Keyboard input key rebinding from menu
-Total re-balancing of all weapons
-New checkpoint system
-Globally teleport players instead of querying overlap areas
-New beginner hint's to help new players get started easier
-Dead-end walls blocks off wrong-way areas after checkpoint teleport (on certain levels)
-Surface impact sounds and material effects
-Jumping animations
-Weapon bullet trajectory now dead-center in crosshair instead of tracing from barrel
-Countless bugfixes etc...

maintenance update 1

Many areas have been fixed up from early prototype graphics, although much work remains to be done.

There is much more of course, refer to the change-logs on the official ZEscape Discord for in-depth information on what's changed since last Closed Alpha, and take a look at the previous article here on IndieDB which showcases more visual updates: Indiedb.com

I apologize for having delayed the 2th closed alpha, but I think it'll be worth it!
Have a MAD day!
/foxi

Many visual updates and new Closed Alpha this April

Many visual updates and new Closed Alpha this April

News

New screenshots of updated levels and info on the next Closed Alpha test.

Major Update: Development progress with new screenshots!

Major Update: Development progress with new screenshots!

News 1 comment

Checkout the development progress since the latest closed alpha!

ZEscape Closed Alpha dates announced!

ZEscape Closed Alpha dates announced!

News 2 comments

Closed Alpha goes live 13.10.2017 and ends 16.10.2017

Join the ZEscape closed alpha!

Join the ZEscape closed alpha!

News

New ZEscape gameplay video and signups for the closed alpha are online!

Comments
-AvA-
-AvA-

is there any way to get into alpha test?

Reply Good karma Bad karma+1 vote
madzombiefox Creator
madzombiefox

Greetings!
Just letting you know that you now can sign up for the ZEscape closed alpha!

Zescape.net

Have a MAD day!

Reply Good karma+2 votes
madzombiefox Creator
madzombiefox

Hi! Thats a good question. I am currently preparing and planning for some public alpha tests and I will post information on how to join the alpha tests as soon as I have more precise details. I'll also try to reach out to people that have expressed interest in joining. So stay tuned! :)

Cheers!

Reply Good karma+1 vote
NinjagoWolf78
NinjagoWolf78

Tracking, looks great!

Reply Good karma Bad karma+2 votes
R0ADKILL
R0ADKILL

Keep it up, looks promising :D

Reply Good karma Bad karma+2 votes
anarcheril
anarcheril

Phenomenal idea, ZE in CSS is one of my favorite past times in video games, you guys have some great potential on your hands to even expand what was already a fantastic game mode.

Reply Good karma Bad karma+2 votes
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ZEscape
Platforms
Windows, Mac, Linux
Developer & Publisher
Madhouse Software
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ZEscape.net
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Twitter

Latest tweets from @madhousesoft

The store page for ZEscape is now public! Early Access coming to Steam this June. Store.steampowered.com #UE4T.co

Jun 14 2018

Get ready for the Early Access release of ZEscape, coming soon to Steam! #UE4 #indiedev #indiegame #game #gamesT.co

Jun 9 2018

The ZEscape closed alpha #2 is officially over! Thanks everyone who joined us! <3 Stay tuned for updates on the ea… T.co

Jun 4 2018

Last weekend of the ZEscape closed alpha! #screenshotsaturday #UE4 #indiegame #indiedev T.co

Jun 2 2018

The ZEscape closed alpha #2 is being extended over the weekend! If you never got a steam key for the playtest, shou… T.co

May 29 2018

Servers are back online with the latest patch.

May 29 2018

Game servers will be down for a moment to apply a new patch.

May 29 2018

If you diden't sign up for the closed alpha, you can still enter this giveaway and get your escape on! #indiedevT.co

May 26 2018

ZEscape Closed Alpha server US - Official Dedicated -#2 is now online! EU - Official Dedicated -#1 Rebooted

May 26 2018

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