The game's name will be "Yellow Desire", it is being built in XNA using Visual Studio 2015 with the programming language C #.
Also using the Framework "NOVA" that was developed by me, which is responsible for the physical, mathematical functions, and all of that is in the game.
The game is platform style like Mega Man or Castlevania SOTN.
The main character uses 2 weapons, the moon is the one he's using in the videos that serves as physical and technical attack, and the other is the scepter of the Sun, which is used to cast spells.
The goal is to create a cool and simple game, trying to be like old platforms games.
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-Small fix the animations (like the attack)
-Fixed some physical errors (such as the fall with maximum speed to start falling)
-enemie "Treester" now has rampage mode (berserk)
-enemie "Azuk" now has rampage mode (berserk)
-A Collection of coins now makes sense :D
-Access All the menus of the game through the joystick (arrows move the cursor and jump button selects).
-Access To the field of the second phase tests available (after defeating the boss go to the cave entrance).
-Some Fixed lines
From today I will invest in the story and plot of the game, we will soon have new (very nice) ahead.
Visit the download page to provide such new version and do not forget to complete the google form to help with advice and report errors: D
Thanks to everyone who helped: 3
The first stage is near to be completed , and I'm bring the OST too :D Lack only Underground Base Entrance and some bug fixes. Some modifications and...
I made a video preview of the game. This video contais parts of quest, boss, npcs, map, etc. If possible leave opinions
This article represents a complete game overview, including videos, prints, concepts, gifs, history, etc..., Enjoy!
Added lights, highlighted enemies, fixed some bugs, added torch and Map enhanced.
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Alpha release of the game, this contains first stage only, ending the first stage , will return to the main menu. You start the game by controlling Rheiz...
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