Not much new art to show, but I would like to let people know where I am in programming, and what I plan to do next.
So here's what is in the game right now-* A train that brings students in. Currently you get to signal for the train to come, and it'll bring 4 students.* All the pieces to build a flat race track, including finish lines, starting places, rider entrance
* A time clock that pushes students along in their schedule. Right now, the day begins and there is a bit of time for students to wander around before class, a class and then they go home. It'll be a simple matter to add more classes per day, but right now I'm focusing on the broom race.
* AI to navigate both to class, and on the race track.
And here's what needs to happen before I can release a video-
* I need to draw the person riding on the broom from a few more angles. Right now there's only 1 type of student, and he needs about 8 more directions to head.
* The transition between a student walking, and riding a broom is bugged
* The students refuse to get on the train and leave when the day is over.
And here's what needs to happen before I could release a pre-alpha build-
* Smarter tracks- Right now, it doesn't care if you create a gap in the broom fence, it'll go through it to find the shortest way back. This is good, because it means you can build races with multiple ways to go, but bad because they'll always take the shortest way
* Better racer AI. These tracks aren't meant to be static, like the train. I want riders hitting each other, going out of bounds and creating fun races.