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War & Valor goes to the Axis southern flank in Northern Africa between 1941 and 1943 where Allied forces are fighting the Deutsches Afrikakorps (DAK). An open world game environment is core to the foundation of the game. Scalable combat instances enable developers to easily increase or reduce the total size of each playable area. These instances range from 1 km2 up to 20 km2 and allows up to 150 concurrent players in a single instance. Every battle includes PvP combat and strategic objectives in various forms such as; capturing facilities, planting explosives (demolition /sabotage), securing intelligence and more. This creates the main element of the game called the, “Campaign,” or the global (theatre) situation.

Add job Report Programming (C/C++) and 3D/Concept Art at Kilroy Studios, Inc.

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Warandvalor.com on


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IMPORTANT [READ]: This project is 100% volunteer based, there is no monetary compensation. You benefit from experience gained, portfolio work, networking with other professionals and working towards the creation of an outstanding game. Our indiedb page is located here: Indiedb.com

Kilroy Studios is currently seeking Programmers and Artists to assist in the development of our WWII North Africa game currently in development titled: "War and Valor."

PROGRAMMER(S) NEEDED


[PROGRAMMING] C/C++ knowledge is a MUST. Experience with Torquescript and PHP desired. Windows Dev experience is a must. Mac is a real boost, Linux desirable, not essential.

We are seeking the following artist specialties:


[3D ARTIST] You should be able to build a model from scratch, UV it, and texture it to our specifications. Triangles very, texture maps include diffuse, specular, normal, gloss.

- Weapons
- Characters
- Hard surfaces (objects, environment, vehicle)

[CONCEPT ARTIST] Help us bring concepts to life! You'll aid the vision of the game with important images that guide our team to develop scenes and important 3D art to expedite production and explanation of our goals.

[ANIMATOR] Make the objects come to life! Animators will help us create the immersive experience we've set course towards. You'll take 3D art and animate objects in a way that is believable and impressive!

Current work in progress examples of our work.

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ABOUT KILROY STUDIOS, INC.

We are a small (growing) group of industry professionals and indie developers who have set voyage to create the next great World War II game. Everyone on our team is passionate about the game building processes and bringing concepts to life, not just talking about it.

WHAT TO EXPECT IF YOU JOIN?

First, you will be challenged - what fun is a project without a challenge? Make no mistake this is a challenging project and there's a lot to do. Everyone plays their part and we are not interested in wasting your time or that of our team.

You can also expect to learn a great deal, network with great people and help build an opportunity to the future. Everyone on the project is volunteering their time because they believe in it.

OUR IDEAL CANDIDATE(S)

Will be able to take direction and constructive criticism well. We have seasoned leaders in place who have a lot of knowledge and care about what you're doing, because it reflects all of us. You'll be interested in gaming with a particular interest in World War II or wargaming.

You will be expected to communicate and get along with others and work in a collaborative team based environment.

Do you have skills but don't see them listed above?

Send an e-mail to jobs@kilroystudios.com with your skill set and lets talk.

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To Apply

Send your resume AND portfolio to jobs@kilroystudios.com