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Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call tells the story of Kyle Rogers, an ex-special ops soldier who has been awoken after over 150 years of cryostasis sleep. The world went to hell while Kyle slept, and it has been transformed into an alien planet. Experience Kyle’s story through a visceral and intense true first person perspective that allows for heightened immersion and gameplay fluidity. Challenge yourself to beat the game’s smart AI that adds new levels of challenge to the stealth-action genre. And finally immerse yourself in a dynamic and choice-driven story-line that will have you on the edge of your seat until the very end. Wake Up Call will be one epic adventure that any and all sci-fi fans will need to experience.

Report RSS Lots of New Media, Teaser Trailer Progress, and More Team News!

Hey guys, this update brings some sick new media to you and it also brings good tidings about the team and our progress on our first huge media releas: our Teaser Reveal Trailer.

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Hey guys, this update brings some sick new media to you and it also brings good tidings about the team and our progress on our first huge media releas: our Teaser Reveal Trailer.

Weapons:
Let's start with the cool stuff: weapons. We released a slew of weapon concept sheets these past two weeks, including this one below:
Pistol Final Concept Sheet
Well, much to our surprise and enjoyment, one of our fans (jok3r098) made a 3D high poly fan render of the gun, as shown here:
Pistol Render 3D Fan-Made
We also released another concept and a different screenshot of the above render, you can check those out here:
Indiedb.com

The Teaser:
Now, onto some team progress news. As you may or may not know, we are trying to make a teaser trailer for you guys to see and to show a bit more about the game (hopefully). So far, it is about 20% done. We have recorded all the voice acting for it last weekend and we are working on finishing all the scenes. Going to record voice acting was a hell of a time, and I am glad to have the connections I do here in my city that allow me to get all these resources. In our next update, we will show you guys something that is not Wake Up Call related that I am working on that is why I have the connections I do.

Voice Acting and the Cast of Wake Up Call:
Well, aside from recording the voice acting for the teaser, I have been trying to put together a cast for Wake Up Call, with moderate success. We have filled a couple roles, including our main character, and have multiple other, super talented, unknown actors that we want to bring on-board for the rest of the cast. In the trailer, you will get to here our main character, me, and a few other extras, so get psyched for it. When we have finished up the cast list, we will definitely do a cast update that will show all of you the entire cast.

Other Progress:
Our script writer, Dan, has been hard at work on the script for Wake Up Call and has already produced some great content. Below is a section of a rough draft of one of the scripts for Wake Up Call:

Kyle: If something accessed the first relay that wasn’t supposed to, it wouldn’t lead it towards the humans.Tori: But what if the last relay was hacked? Wouldn’t that lead directly to the humans?Kyle: The relays are activated in order. If the relay before it hasn’t been activated, the next one doesn’t. If the first relay’s activation is done by anything but my wristband, the others lock down and the entry out of cryo for the humans is postponed for a century.Tori: But who will deactivate cryo then?Kyle: The AI.Tori: What?Kyle: In that circumstance, code red would be declared and executive authority would be given to the AI in charge of the cryo station. It’s estimated that the AI will become self-aware in that case.Tori: And that’s bad?Kyle: It might decide that it doesn’t like humans, and rewrite its own programming.Tori: I see.Kyle: Plus it would have a hostile predisposition towards mutations, and it would also have access to 22nd-century weaponry.Tori: And that would be bad.Kyle: Class-C apocalypse at best.

Otherwise, our main character has been retopoed and generally improved since the guys who first did him quit before the finished and didn't really fully finish it. We have gained a few new team members, and we are slowly trying to get into full-scale production. We should be able to show you the main character next update, hopefully.

RSF:
In one of our media releases, we showed off a concept of a character in the game, an enemy. That was the RSF (Robotic Security Forces) Soldier Class Bot. He is pretty cool-looking, but until next time, all you will get to know is what he looks like. Our next update will tell you more about the RSF and how they operate. Here is the concept, created by our wonderful Daniel Young:
RSF Reveal--Soldier Class Concept
Thanks for reading, that is all, and until next time, this is Millan Singh (aka fragfest2012) signing out!
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Post comment Comments
fragfest2012 Author
fragfest2012 - - 888 comments

No comments... :(

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JustDaveIsFine
JustDaveIsFine - - 1,545 comments

Some countries aren't awake yet, you'll need to wait about a day for most of the comments.

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fragfest2012 Author
fragfest2012 - - 888 comments

I did, this was up about 16 hours already, and most comments come in the first 12-18 hours usually.

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NCC-1701
NCC-1701 - - 439 comments

This update didn't really have much to it. You basically just said "progress is being made on the trailer", showed a bit of seemingly random dialog, and then showed some images that have been up for a while now.

Its not that the update was bad, or completly uninteresting... its just that there isn't much to be said about it.

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fragfest2012 Author
fragfest2012 - - 888 comments

Well ok then, I posted those images cause they all get wrapped together in the update, that is why i was posting them over the last week or whatever. About the dialog, it was supposed to be a sampling of the writing, but I guess that is much more interesting to me than it is to game players. The other reason I used those images is cause no one besides our subscirbers have seen them. But anyhow, whatever, people saw the update, that is what counts.

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NCC-1701
NCC-1701 - - 439 comments

I understand why you set it up the way you did, and I found the update interesting. I was just saying that the reason you arn't getting any comments (imo) is that this update is just sorta summing up the things we have all been commenting about for the past week in the images section.

Showing a sampling of the writing is a good idea, but taken so completely out of context it just seemed kinda confusing.

The comment wasn't meant to be insulting or rude in any way, I was just trying to explain the lack of comments.

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fragfest2012 Author
fragfest2012 - - 888 comments

I appreciate it and didn't mean to sound like I took it that way, but regardless, you explained it and explained it well enough.

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NCC-1701
NCC-1701 - - 439 comments

Btw, one comment about the update. I am really looking forward to hearing ya'lls voice acting. Imo voice acting, sound fx, amd music are some of the most important aspects of a game. Ya'll have definately nailed the music part, so I am very curious to see how well you get the other two.

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fragfest2012 Author
fragfest2012 - - 888 comments

Good to hear that, we definitely have a great voice cast in the making, and a talented sound guy too, so they should be great. Thanks!

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FlyingHigh
FlyingHigh - - 7 comments

just making sure, this game will be developed for mac yes? If so, how big of a priority is making a mac version?

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fragfest2012 Author
fragfest2012 - - 888 comments

This will be on mac for sure, cause UDK has support for Mac as well as PC. So, I can tell you know, unless Epic removes Mac support, this game WILL be on Mac.

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FlyingHigh
FlyingHigh - - 7 comments

Thanks for the quick reply :) Will be watching this project! Thank you for developing such a sweet game for mac :)

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fragfest2012 Author
fragfest2012 - - 888 comments

Glad you enjoy it so far!

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NCC-1701
NCC-1701 - - 439 comments

This may be answered somewhere else, but I am too lazy to check right now. Are there any plans to have multiplayer? or just single player?

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fragfest2012 Author
fragfest2012 - - 888 comments

Single player only, we think trying to do both is just way too much for such a small, unfunded team.

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