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Vios is the new Sci-fi RPG game we are working for.

The story takes place in the year 5’944 where humankind has no memory, no story. There are things called “Codex”, remnants of vanished civilizations. They are equipped with technologies that few people understand. It is called magic but it is not…

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Vios - Dev diary #3

News 2 comments

Greeting RPG lovers !

In this monthly’s update Antonio gives you a high level overview of the progress for VIOS, our top-down RPG set in a distant future where technology is rare and misunderstood.

Dialogues
The dialogs are created from a plug-in that we have strongly adapted to cover our needs. This is the Dialogue System developed by Pixel Crusher.
This tool allows our team and mainly our author to create dialogues with nodes. Thus, we are able to create complex discussions based on conditions (karma, skills, quest objects,…). We have also created custom scripts to trigger cutscenes at the end of dialogues or when the player uses a specific response.

Inventory
For the inventory we started with the DevDog plug-in: Inventory Pro. This tool is very flexible and allows us to adapt it to our needs.
We have opted for a realistic type of inventory, namely, that it will be limited in space and weight. Indeed, it will be possible, for the player, to carry according to his strength.
Finally, team members will also be able to exchange materials among themselves. However, this feature is not yet implemented.

Cinemachine
We finally updated Unity to take advantage of the new version of Timeline and Cinemachine.
Thus, we are now able to trigger cutscenes in a much simpler way. In addition, we use Cinemachine’s procedural system to control the virtual cameras.
Finally, using a “standard” Unity package will facilitate future updates.


Cheers,
Antonio

Vios - Dev diary #2

Vios - Dev diary #2

News 2 comments

Vios - Dev diary #2. A new episode (July 2018) of our monthly dev diary.

Vios - Dev diary #1

Vios - Dev diary #1

News

Vios - Dev diary #1. This is the first episode (May 2018) of our monthly dev diary.

Comments
PetrenkaPie
PetrenkaPie

imma follow this

Reply Good karma Bad karma+1 vote
grunchgrunch Creator
grunchgrunch

Thanks, stay tuned !
Antonio.

Reply Good karma+1 vote
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Vios
Platforms
Windows, Mac, Linux
Developer
kalamansi-studio
Engine
Unity
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Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @viosrpg

Hello again #rpg lovers ! In this monthly's update we give you a high level overview of the progress for @viosrpg,… T.co

Aug 21 2018

Hello fans de #rpg ! Retrouvez notre journal de développement concernant @viosrpg, un rpg se situant loin dans le… T.co

Aug 21 2018

Ciao fan di #rpg, vieni e scopri il nostro nuovo video riguardando @ViosRPG, un gioco che stiamo attualmente svilup… T.co

Aug 21 2018

Hey folks, please check out our new dev diary - let us know what you think, and be sure to follow for more updates… T.co

Jul 1 2018

Hey everyone, we just posted the first instalment of our new Vios Dev Diary - please watch, retweet, follow, etc as… T.co

May 21 2018

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