Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
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Your BGM to Go with Vector Thrust | Locked | |
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Dec 17 2013 Anchor | |
Since for me VT is quitessentially UT with jets, I prefer to stick with various OSTs from Unreal Tournament series and Quake 3. Edited by: Nergal01 |
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Dec 17 2013 Anchor | ||
This might be better in the suggestions thread but I think every music file in the game should have its own text file telling the game how to loop/sequence it. This would be better than putting all the sequencing instructions in a mission's text file because it would make the songs more interchangeable and useable in skirmish mode (where music is randomly selected.) However, if the song has multiple loops, the mission would have control over which loop plays at any given time (skirmish would switch loops as the clock runs down.) Also it would be possible to store music you don't want the skirmish mode to use in a different directory. Now for some songs: Edited by: bornloser |
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Dec 17 2013 Anchor | ||
The actual Vector Thrust BGM.... |
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Mar 5 2014 Anchor | ||
If you can make something like this in garageband I want to know how Edited by: bornloser |
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Mar 5 2014 Anchor | |
Might or might not works well during a ground strike sortie. -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Mar 5 2014 Anchor | ||
Mar 5 2014 Anchor | ||
Hello everybody. Just saying that VT's OST is almost finished. I will whare some tracks with you soon. |
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Mar 7 2014 Anchor | ||
TBH i was thinking this thread was for mod ideas and stuff |
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Mar 22 2014 Anchor | |
Now I need a properly done over-AoA/HAWX-style OFF-mode mutator so that I can feel the special immersion of rausing in 3D plane™. I'd say this fit extremely well for plane selection screen in Ace Combat too This needs to be hangar theme for the next Ace Combat, if there's any Edited by: Nergal01 -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Jul 10 2014 Anchor | ||
Ace Combat Zero soundtrack, forever and ever. Sometimes, it's even Zero itself on a loop. When I hunt a Zizzy, though, I always turn on Hresvelgr instead. |
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Jul 11 2014 Anchor | |
I'm not sure why but DW7 songs goes well with Ace Combat and whatnots (perhaps because it sounds less oriental than other series?)
-- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Jul 11 2014 Anchor | ||
Not sure if this fits.
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Jul 12 2014 Anchor | |
One other theme you guys could use for the helicopter missions and/or challenges... The ending theme of Carrier Air Wing/US NAVY is one I'd use for a landing theme after beating the final mission. Edited by: SuperHunterX -- "Too much fire gives birth to nothing." - Gol, Nausicaa of the Valley of the Wind |
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Jul 14 2014 Anchor | ||
Since there seem to be a lot of nukes in VT universe those should fit:
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Jan 23 2015 Anchor | |
Edited by: Nergal01 -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Jan 24 2015 Anchor | |
It takes a while to get into it, but I think it works... ( ͡° ͜ʖ ͡°) |
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Jan 24 2015 Anchor | ||
god i have an awful taste in music -- Swing-Wing Crazy |
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Jan 26 2015 Anchor | |
-- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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