Vector Thrust
Combat SimFast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all...
TimeSymmetry is an independent game development studio based in Braga, Portugal. The company was founded in 2011. Currently is a one man team and focus on small quantity and high quality game productions for PC.
Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all...
Battle Tiers Invasion is a fast paced 3D Shooter, focusing in intense action and balanced strategic game play. Based on a classic style, player vs many...
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Hi Time! Probably you'll never see this message but i've been trying to get in touch with ya (boy does that sound bad...). I had a few questions and a request i'd like to make :D How can i contact you? Aside from here, obv.
Good luck contacting him then. He's a someone who never get out of his rock, except for responding simple comments on Vector Thrust moddb page.
tl;dr if you want TS senpai to notice you, post a comment at VT page.
Since you'd say you're going to make a mecha game after you're done with VT, I'd suggest to take a look at Axis Arena as inspiration, which is basically Quake + Zone of the Enders + Armored Core
Legacy.the-junkyard.net
Oh, and obviously Gundam Vs too.
Thanks! Before starting that project will have to some time to see what has been already done and how can be improved
Jesus christ, why the Ziz hunt is so damn hard, it took me 33 tries to finally get one down with a Mig 21Bis O_O, so damn difficult!
Can you make an option for easier battle, TT the fight is just unfair and the Mig 21 is too fragile....... F-15 and Su-27 is far more manageble cause majority of the time I use the long range radar guide munition, and the bomb drop apparently won't register a hit on a flying object, despite I perform a dive bombing attack.
Ando a acompanhar o Vector Thrust desde que foi anunciado, mas só agora é que me registei no site. E fiz-lo só e apenas para dizer que, como um fã de longa data do Ace Combat e especialmente como tuga, ver o teu trabalho dá-me orgulho. E não é pouco. Por isso parabéns e continua o bom trabalho :)
E houver quaquer coisa em que eu possa ajudar de alguma maneira (tipo estória, escrevo e publico em inglês nos meus tempos livres; ou qualquer cena relacionada com AC), ficaria contente de ajudar. Poucas coisas me fariam mais feliz do que ver a versão final ver a luz do dia.
Gostava era de saber quanto tempo te levou a fazer esse jogo do vector.
Este jogo já esta em plena produção desde Outubro. Adicionando a isso uma serie de meses em pré produção.
1 men? whoa! Looking at Vector Thrust i was thinking that there are at least 20-30 pepole in this team. Keep up the good work ;)
I was also surprised, honestly. (And I'm no long-time fan either, just some guy who bought it at the start of summer)
I must say, Times needs to be the final boss of the game. [/sarcasm he's just awesome]
Yeah that makes me want to buy V Thrust twice over.