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Once Prop Planes are Implemented...'Aviator's Nightmare' (Games : Vector Thrust : Forum : Game Types, Goals & Mutators : Once Prop Planes are Implemented...'Aviator's Nightmare') Locked
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Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Sep 17 2013 Anchor

Because people seriously love anything with zombies in it, so why not? But this game mode could be implemented only if there are enough WW2 planes (whether it's community-made modpack or DLC?). Or for 1000% pure corporate evil way, might works very well as your typical zombie-pack DLC. Har har.

"Aviator's dream; aviator's nightmare" (Could work as MP mode too.)

Basically it works like your typical zombie horde mode thing; you fight endless spawn of zombies WW2 planes (a lot of them, let's say one small wave consists of around 20 planes at a time - that's in the lowest level) that comes in waves by waves - did I mention WW2 planes?

Other typical horde mode rules applies too, plus:
-Friendly tanker shows up after 5 or so waves, allow you to refuel and replenish HP & ammo
-If you get shot down, you'll respawn in the next round assuming at least one of your squadron member still alive.
-After each 8 or so rounds, an enemy ace squadron shows up (for the sake of historical accuracy™, they're based from famous aces back then, i.e a squadron of Bf109Gs in Erich Hartmann color); they should have much better stats too (maybe give them 'missiles' as well? I mean, those X-4 guided rocket things)
-Final level boss appears after you clear the final wave, it's basically an ace custom of prototype/jet WW2 plane with very high stats (i.e XP-55 Ascender, Do-355, Shinden, anything jets, etc), also could be some ridiculous what-if things (i.e gatling gun-equipped P-80, micro missile equipped, kamikaze-happy Zeros, laser-equipped Lightnings, Me-262s with MPBM V2 - sorry, can't resist the pun, etc)
-Unrealistic Fictionally-equipped strategic bombers (B-17s, B-24s, G4Ms, He-111s, etc) will spawn in latter levels; they're equipped with AAMs for some reason, and their turrets are as painful as always. Oh, and V1s, Ohkas, and such serves as literal air-to-air cruise missiles.
-Better planes obviously shows up in latter levels, i.e in the first level you fight early 109s, I-153s and Brewster Buffalos, 5 waves later you'll face Mosquitos, Corsairs, 190s and so. 'Highest' tier enemies are WW2-era jet planes and Korean war jets - Meteors, Twin Mustangs, P80s, Jet Shindens, 262s, MiG-9s, MiG-15, Sabres, et cetera.
-Different map has ground targets and AAs to play with, and naval targets too. Nothing could be more amusing than stripping a zombie Yamato or Bismarck of its guns with your A-10. Or rocket-strafing a column of Tigers and Maus(es) with your F-5 (if there's any).

Edited by: Nergal01

Sep 18 2013 Anchor

Anything with zombies automatically becomes 99999X more popular.
The idea for the horde game mode is great, I sure it would be even more awesome with coop with
friends. as for the props, an alternative could be UCAVs but they don't have the same charm.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Sep 18 2013 Anchor

Actually I got a sense that WW2 pack, WW2 campaign and this mode would fit well as a....

free DLC.

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Sep 30 2013 Anchor

timeSymmetry wrote: an alternative could be UCAVs but they don't have the same charm.

Yeah, I wanna shoot down some hordes of zombie F-4Us and P-51Ds.. wow that'd be quite fun

If I ever learn how to Blender and how to Ogre with Blender, I will have to make WWII aircraft and this gamemode.
I just have to.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Sep 30 2013 Anchor

If these can't convince you (us?), then I don't know what could

▶ Battlestations Pacific MIG-1.44 - YouTube
▶ Battlestations Pacific A10 rock in battle of santa cruz - YouTube

(note: looks like the modder took everything out from HAWX then put it in the other game)

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Sep 30 2013 Anchor

V3000TT wrote: If these can't convince you (us?), then I don't know what could

▶ Battlestations Pacific MIG-1.44 - YouTube
▶ Battlestations Pacific A10 rock in battle of santa cruz - YouTube

Too boring, needs moar fighter

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Oct 1 2013 Anchor

szboudreau01 wrote:
Too boring, needs moar fighter


I've told you that's just a showcase.

We need something about one-hundred times larger scale than it. Dynasty Warrior with planes and battleships, anyone?

Also since zombies are too damn mainstream and overused already maybe we should think of better name for this....Like that movie where modern US carrier went back to WW2 era and fought the Japanese navy, was it Final Countdown?

Okay, like this but imagine you're facing hundreds of Zeros (and other planes) at a time.

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

IbizenThoth
IbizenThoth Gun-crazy
Oct 1 2013 Anchor

Hmm, I get the feeling that the engine will need some optimization if we want huge scale, though. I experience slowdowns whenever an enemies put over a hundred rounds into the water, during skirmish. Granted, I'm using the More Dakka mutator, but if each enemy aircraft is sporting four or more guns, it's essentially the same.

Oct 1 2013 Anchor

V3000TT wrote:
Also since zombies are too damn mainstream and overused already maybe we should think of better name for this....Like that movie where modern US carrier went back to WW2 era and fought the Japanese navy, was it Final Countdown?

Okay, like this but imagine you're facing hundreds of Zeros (and other planes) at a time.

Yeah. As the video title shows, the movie was The Final Countdown.

Would be a great way of giving homage to the film. Though if we're not worried about that we could use a ridiculous name like Temporal Furball.

Oct 1 2013 Anchor

V3000TT wrote:

szboudreau01 wrote:
Too boring, needs moar fighter


I've told you that's just a showcase.

We need something about one-hundred times larger scale than it. Dynasty Warrior with planes and battleships, anyone?

Also since zombies are too damn mainstream and overused already maybe we should think of better name for this....Like that movie where modern US carrier went back to WW2 era and fought the Japanese navy, was it Final Countdown?

Okay, like this but imagine you're facing hundreds of Zeros (and other planes) at a time.


NOW THAT'S WHAT I WANTED!
If this mode comes to live, I am going to kill some WWII-Early Cold War airraft in an A-10A, just because I can :P

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Oct 1 2013 Anchor

SpootKnight wrote:
Though if we're not worried about that we could use a ridiculous name like Temporal Furball.

I'm thinking about something in the line of 'Blast from the past' and 'legacy'....

On the other side, we all know that the last 2 portable Ace Combat games have playable WW2 planes yet it sorta worked well, so.....

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Oct 1 2013 Anchor

"Final Countdown"

But really I don't see how this could be any kind of challenge considering that even the earliest jets could shoot down prop planes with impunity.

Oct 1 2013 Anchor

bornloser wrote: But really I don't see how this could be any kind of challenge considering that even the earliest jets could shoot down prop planes with impunity.

What if those WWII aircraft were to be in massive swarms (30-40 at a time)?

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Oct 1 2013 Anchor

szboudreau01 wrote:
What if those WWII aircraft were to be in massive swarms (30-40 at a time)?


That's the point of this mode, actually. Even if you can one-shot kill all of them, you're always being outnumbered.

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Oct 1 2013 Anchor

szboudreau01 wrote:

bornloser wrote: But really I don't see how this could be any kind of challenge considering that even the earliest jets could shoot down prop planes with impunity.

What if those WWII aircraft were to be in massive swarms (30-40 at a time)?


Doesn't mean anything if you can outclimb them in your F-14.

Oct 1 2013 Anchor

bornloser wrote: Doesn't mean anything if you can outclimb them in your F-14.

Well, when you're fighting MiG-15s and F-86 Sabres and stuff, it'll start to matter in an F-22.
Of course, vs. early BF-109s and Glads, it's easier than inhaling an exhaling, but whatever :P

Oct 2 2013 Anchor

szboudreau01 wrote:
Well, when you're fighting MiG-15s and F-86 Sabres and stuff, it'll start to matter in an F-22.


I doubt it. Even their reflex sights probably wouldn't work and the raptor would have a significant energy advantage.

Oct 2 2013 Anchor

bornloser wrote: I doubt it. Even their reflex sights probably wouldn't work and the raptor would have a significant energy advantage.

And to contradict your "Outclimb, vulch them to death in an F-14", you'll probably just be insta-nommed by the hoard if you dive down and kill a few of them..

Oct 2 2013 Anchor

You get stuff like the MBPM and MMIC-L5 for that, of course.
*Insert your preferred multi-kill voice clip here*

What about a Ziz? :idea:

Edited by: SpootKnight

Oct 2 2013 Anchor

szboudreau01 wrote:

bornloser wrote: I doubt it. Even their reflex sights probably wouldn't work and the raptor would have a significant energy advantage.

And to contradict your "Outclimb, vulch them to death in an F-14", you'll probably just be insta-nommed by the hoard if you dive down and kill a few of them..


Since you will probably have at least 100 missiles to play with you won't even have to do that.

Oct 2 2013 Anchor

bornloser wrote: Since you will probably have at least 100 missiles to play with you won't even have to do that.

Yes, but are those missiles able to fire at any good range?
Plus, if you have 100, by time you get to wave 3-4, you'll have none left.

Not to mention the fact that you'll miss alot..

Edited by: szboudreau01

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Oct 2 2013 Anchor

One more question; could AAMs work optimally vs piston-powered planes?

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Oct 2 2013 Anchor

@V3K,
They should; from what I know, AAM lock-on doesn't intercept radar locks and determine where the enemy is, but it more tracks the piece of metal that Radar is being sent after.

Which is why Chaff works so well against modern AAMs.

IbizenThoth
IbizenThoth Gun-crazy
Oct 2 2013 Anchor

It seems like V3000TT was getting at infrared guided missiles. I get the feeling that most modern all aspect missiles would be fine, though max range might be different...

Oct 2 2013 Anchor

IbizenThoth wrote: It seems like V3000TT was getting at infrared guided missiles.

Oh ok..

Well, then...
you better hope that infrared missile is intelligent enough to find that hot engine if the enemy's.
(hint; it isn't)

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