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HUD Customization (Games : Vector Thrust : Forum : Suggestion Box : HUD Customization) Locked
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mittsommerschnee
mittsommerschnee Vector Thrust α/β Tester
Jul 23 2012 Anchor

Is it possible to have a concaved heads up display? Maybe its too complicated but I think I've seen other games do it, having a concave HUD adds a little immersion in my opinion (adds a sense of speed to me anyhow). Since the helmet visor or whatever you have infront is not flat.

Also having it flicker when your craft is hit would be nice too...

Edited by: mittsommerschnee

Jul 27 2012 Anchor

Good idea!

The customization of the hud is still in the planning phase, but the feature of displaying in 3d will be included as well.
But what do you mean about the flicker? Can you show me some example?

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jul 27 2012 Anchor

timeSymmetry wrote:
But what do you mean about the flicker? Can you show me some example?

Perhaps something like when you usually get hit by EMP.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

mittsommerschnee
mittsommerschnee Vector Thrust α/β Tester
Jul 28 2012 Anchor

V3000TT wrote:

timeSymmetry wrote:
But what do you mean about the flicker? Can you show me some example?

Perhaps something like when you usually get hit by EMP.

Like this: Youtube.com See how when you get close to the laser the emp makes the HuD flicker like a TV.

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Noli Timere Messorem
Oct 20 2012 Anchor

Midsummersnow wrote: Times are you still thinking of moving all the HUD media into a separate folder to make it easier to mod?


That’s actually a good and simple idea.

Following this idea I might as well add a simple config file for the HUD, this will allow setting the images with their respective size and position and an option choose the default and warning colors.
It may not be yet the promised fully moddable HUD, but it will give more flexibility than it currently has.

Any suggestion about this is welcome. These changes will try to be quick/simple to be able to fit in in the schedule of the following updates. Nonetheless this configuration options can be improved later on to add more flexibility.

mittsommerschnee
mittsommerschnee Vector Thrust α/β Tester
Nov 13 2012 Anchor

I would love to have the ability to make a 3D radar and Gryro meter for the HUD as seen here: Youtube.com

Would it be possible to have in flight character portraits included in the HUD (animated ones if possible, for expressions etc.) for people who want a more story based mod? Like in AC6?

Another feature I would like to see is the buff/debuff zone on the radar so you can tell if your team mates/enemies are within range. Also a small icon (+ plus sign for buff/ - minus sign for debuff) on the IFF tags for allied/enemy units would be helpful for quick glances. And maybe an * Asterisk for Ace pilots aswell.

Edited by: mittsommerschnee

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