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Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Description

a Pack containing my Vector thrust objects. a giant suite of stuff i know you guys were wanting for a long time.

Preview
Kira's Complete Hangar Pack
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RaptorGod
RaptorGod - - 152 comments

Damn, thanks for the Christmas gift Kira (AKA Desu_Concept)

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Guest
Guest - - 689,484 comments

ok can somebody tell me how to determine the XYZ vector position
i mean what kind of tool that i need to use to display the position each models vehicle???

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KiraS.R. Author
KiraS.R. - - 4 comments

there isn't really a tool to determine the XYZ Vector position. i use a template on 3DS max (sent to me by negral01)to make the plane. i'll put it here if it is okay. keep in mind that the template is kinda big, so you'll need to do the plane half the size of it and attach to make it as a fighter jet.

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KiraS.R. Author
KiraS.R. - - 4 comments

another thing you can do is Reset Xform on 3DS max. this way the coordinates it gives is the coordinates of the game. and if it is on the generic units. 1 generic unit = 1 Meter on the game.

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tadeodavila17
tadeodavila17 - - 4 comments

hey bro porque no haces al f-22c rapor ll de ace combat 3 electrosphere pero bien hech campeon

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SwiftDaAV8R
SwiftDaAV8R - - 1 comments

Loving the work! I've got my own Mig-41 Firefly that i've been working on in YS for a few months now, it's based as close as possible to Abiator's model, think we can work together to bring that into VT?

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