Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
A graphical overhaul of the HUD elements in gameplay to give the game more of a AC6 feel. Simply place in vector-thrust/media/HUD. Make a copy of the folder before proceeding just to be certain. Preview Image not indicative of contents. ATTENTION: MOD IS NOW OUTDATED!
Could you post a screenshot please?
A actual preview would be nice..
I would, but everything is tiny. If you still want something, I'll stick it up later-typing this from laptop
Updated preview image.
I will give it a shot. Original idea, I never thpught abojt that. I will use it if I like it, even though I never played AC6 before. :3
Tried it, tested it, and loved it. The acronyms used in certain situations were at first hard for me to understand, this is why I feel it could slightly be perfected. At once, I have never played AC6 so I never captured the memo-technic reflexes to know which term means what.
On the bright side however, I must say the different colour coding is a lot more explanatory and allows in certain cases ( like a pitch black "stalling" message ) helps to understand a HUD message without having to read it. The turquoise blue "Mission clear" label also strangely feels more impacting than the default one similar to Zero's. Great job overally :).
Now working on Ver 2.0: New gun sights, bomb sights, and rocket sights.