It's June 6th 1944 and the Allied Invasion of Europe has begun. Storm the Normandy coast as the revered British Commandos, take and hold crucial objectives as the elite 6th Airborne, or hold the line as the fierce German Wehrmacht in this tactical multiplayer squad-based shooter.
Lead your team to victory by suppressing the enemy and using squad-based tactics to win the fight. With its real-world battlefields and painstakingly recreated weapons, equipment and uniforms all rendered in the stunning CRYENGINE, Vanguard: Normandy 1944 challenges players to fight and secure historic WWII objectives during the most ferocious and intense battle of modern history: D-Day.
Today we are pleased to announce our third major patch since launch; Vanguard 0.5.3. As with our last two updates this patch is focused around both quality-of-life issues and bug fixing rather than new content. Don't forget to join our the community Discord to discuss the update and new squadmates.
In this update we have focused on both optimisation and improvements to the ingame text and voice comms amoungst many minor tweaks and fixes across the game.
Before we get into the detail of the update we have created a little montage of some of recent games with the community.
We have been working extremely hard to optimise the level loading times which we have seen is a common area of frustration for players. This update will significantly reduce level loading times for most players and in our testing we have seen reductions of 50-75%. The actual loading time improvement will vary on the hardware specification of your PC but here are a few examples from our tests on different machines.
To achieve this we have had to re-structure the game files, which has meant this patch affects almost the entire game – hence the larger than usual for a quality-of-life update. We are always conscious of keeping patches to a minimum size but this was a significant enough issue for the community we felt it shouldn’t wait.
We aren’t stopping here though. We will continue to optimise the game throughout Early Access.
We have overhauled the text chat system so you can now see a history of recent messages when typing new messages and the colour of the message more clearly indicates who can read it. Blue messages are team only. Orange messages are sent to all.
Thank you to everyone who has provided us with constructive feedback. We read all of it even if we don’t respond to all of it. If you have a crash and get prompted to submit a crash report – please submit it so we are notified and we can look into the cause.
Key Changes / Highlights:
Last week we launched Vanguard: Normandy 1944 onto Steam Early Access. It has been a great week seeing people playing and enjoying the game, and we are...
First of all, we really appreciate your understanding of our decision to postpone the launch of Vanguard. The few additional weeks this grants us has...
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