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PLAY THE FREE DEMO!

Vagabond is a 2D sandbox RPG:

  • Create and customize your character
  • Explore living procedurally generated worlds:
    • travel across many different biomes,
    • visit unique cities,
    • meet hundreds of NPC,
    • fight monsters in dungeons,
    • gather resources,
    • craft powerful items,
    • etc.
  • Share your adventures with your friend with networked multiplayer (through LAN or the Internet)

Be careful, Vagabond is currently under active development and many important features are missing such as:

  • Farming
  • Quests
  • Guilds
  • Magic
  • Buying a home
  • etc.

Find the full detailed roadmap here.

If you are not afraid with an unpolished game then you can already play the demo for free!

And if you like the game and you want to support the project, you can buy the full version and enjoy a special offer!

You are also invited to join the community, give feedback, discuss ideas, and help shape the future of Vagabond.

Discord | Reddit | Website

You can also contact me directly by mail.

Thank you!

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Alpha 2 is released!

News

Hello everyone,

I am thrilled to release the version alpha 2 of Vagabond. It fixes many issues and bugs from alpha 1. I thank you for all the feedback you gave me, it was precious! This version also brings several important features such as chopping trees, mining ores, crafting tools and weapons, and many smaller features that I let you discover. ;) If you want to read a more exhaustive list of changes, you can find the changelog at the end of this post.

Mining ores

If you have already played to the previous version, you will need to manually delete your saves which are located in "C:\Users\<username>\AppData\Local\Vagabond" on Windows and in "~/.local/share/Vagabond" on Linux. I am sorry for the inconvenience.

Chopping trees

Moreover, with this new version, there is a now a free demo available on itch.io! If you find the time to try the game, do not forget to send me your opinion and feedback!

Crafting an ingot

The next update, alpha 3, is to be expected in May, it will add housing and farming features. Players will be able to own a house, and of course they will also be able to craft objects and furnitures to furnish their home. But they will also be able to place objects in the rest of the world. In particular, they will be able to plant seeds in the soil to grow plants. I can't wait to be in May! :)

One recurrent remark was about the controls: you want to be able to use the keyboard to move your character. I heard you, I started to work on this. It was not ready for alpha 2 but I hope to be able to finish revamping the controls for alpha 3.

See you next time for more!

Dungeon and Cave Generation: Filling the Rooms

Dungeon and Cave Generation: Filling the Rooms

Feature

This article explains how the procedurally generated caves present in Vagabond are filled with monsters and objects.

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Vagabond
Platforms
Windows, Linux
Developer
Pierre Vigier
Engine
Custom
Contact
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Homepage
Vagabondgame.com
Release date
Game watch
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Style
Genre
Role Playing
Theme
Fantasy
Project
Indie
Twitter

Latest tweets from @pierrevigier

RT @ModdedMana: Stealing Everything From Everybody! - Vagabond Youtu.be via @YouTube #indiegames #PCGamingT.co

Apr 5 2021

RT @PierreVigier: I just published a new blog post on dungeon generation: Pvigier.github.io It explains how the rooms are fill… T.co

Mar 27 2021

I just published a new blog post on dungeon generation: Pvigier.github.io It explains how the rooms are fill… T.co

Mar 20 2021

Alpha 2 of Vagabond is released! Chopping, Mining, Crafting and many other features were added.… T.co

Mar 6 2021

A new type of weapon is available: bows! 🙂 It is the ideal weapon against slow enemies! #screenshotsaturdayT.co

Feb 20 2021

The anvil is ready to craft tools and weapons! The result depends on the material you use! 🙂 #indiedevhourT.co

Feb 17 2021

Vagabond now has a proper forge! And we can use it to melt ingots that will be useful to craft tools and weapons!… T.co

Feb 13 2021

There are now ore veins in caves! And we can mine them! 🙂 #screenshotsaturday #gamedev #indiedev #indiegameT.co

Feb 6 2021

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