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Unearth is top down Sci-fi shooter in the vain of alien swarm. Players will take on the role of a soldier enrolled in either the Centauri Coalition (Red) or the Terra Alliance (Blue). Gameplay will consist of quick 5 minute battles where two teams go head-to-head in small squads with the aim of securing the most kills. The battles will take place on the UnEarth mining company’s interstellar mining platforms located throughout the sector. Combat will revolve around jumping between platforms, hiding behind obstacles and avoiding traps. Two weapons will be available; the default being the laser rifle, and the second a Grenade launcher.

UnEarth is a student game developed by 3 students at TAFE SA (Adam Jabs, James Bryce, Kade Rickman) and was intended for display at AVCON 2013 in Adelaide Australia. A playable version of the game will be up soon, which may be the final depending on community interest. Thank you for looking.

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Initially intended as just a simple art demo for TAFE and the indie games room, UnEarth is a team based top down shooter built over 5 months in the Unreal development kit. Since humble beginnings, our scope expanded from an art demo to a fully fledged game. One of our main design goals for the project was to separate ourselves from unreal tournament as much as possible, while still having the feel of a gritty Sci-Fi shooter. This is what prompted the change in camera angle from FPS to a third person isometric view style. Our goal was to be independent and not rely any of Epic's asset library to construct our game.

In Game Screenshots

Keeping our design goals in mind, the feedback we received at AVCon was very welcomed. Many people didn't make the connection with unreal tournament. Some of the more perceptive guests noticed the font and the kill messages, which are things we can improve upon to reach our design goals. We also managed to remove all unreal assets and replace them with our own, an accomplishment we are very happy with.


It was extremely enjoyable to just watch people enjoying our game and telling their friends to play it; UnEarth was a surprising hit with the younger generation.

Thank you to every one who played UnEarth and thank you to all the developers and
organisers at the indie games room for the opportunity and support.
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UnEarth Demo AVCON Build

UnEarth Demo AVCON Build


You can now try the game! Be warned some errors will come up at the end of rounds, console will still be accessible plus some other dev tools. And to...


I missed AVcon this year so I missed the indie room! :(
It's good to see more TAFE Students going on to working on their own games! (I currently work at TAFE)

Your in-game artistry looks nice and clean and I like the angle of view you've chosen!

Being a UT3 fan and modder myself I'm looking forward to checking this one out and playing it with my sons!

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