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Enter the world of everyday fight with the pure nature for your life. You will never know what tomorrow brings. You will decide, how well prepared you will wait for morning. Only some people can beat the nature in his own territory. Do you think, you are one of them?

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Here are some of key elements of the game:

  • story driven or sandbox survival
  • different difficulty levels: easy, normal, hard (realistic)
  • different time flow constants (real time vs. game 1 day period): 30 min, 1 hour, 2hour, for hardcore players 12 hour
  • 27 predefined scenario combinations from: normal, hot, cold, wet, dry, windy, calm
  • totally customizable weather parameters in custom scenario
  • weather models taken from real Pacific islands weather data
  • random, procedurally generated map
  • endless or ~4000 x 4000 km (2500 x 2500 miles) in story mode
  • island clusters with bigger distances between clusters
  • map making based on triangulation
  • map making based on Sextant
  • different island biomes: rocky, mixed, “green”, maybe forest
  • fauna and flora dependent on actual latitude
  • realistic sun, moon and celestial bodies movement based on latitude and the season
  • realistic tides based on moon movement
  • realistic temperatures and weather parameters based on latitude and the season
  • tsunamis, typhoons and wide variety of atmospheric and oceanographic weather elements
  • modular rafts
  • building on rafts
  • realistic sailing mechanic
  • complex temperature system (sun, shadow, wind, rain …)
  • complex player stat system, every stat is dynamically changing over the time
  • illnesses and craftable cure system
  • achievement system
  • realistic material need in building (1 log is 1 log, 10 palm fronds are 10 palm fronds, …)
  • every crafting or building needs its time or crafting amount (hit by axe, hammer, …)
  • also 2 player coop mode
  • VR support

For more information please visit our site!


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EtP_Release_Alpha_28_ENU

Hi everyone,

the new Escape the Pacific version 'Alpha 28' is now available.

For this update we were mainly focusing on improving and balancing the gameplay. There is also a new craft-able Small Rope, Advanced Arrow and Banana frond beds. Palm leaves got new textures everywhere and there are some new trees too.

Our main goal in this update was to make another round of improving gameplay again a little more. One of the most awaited feature added is the ability to manually rotate the Dragged objects and the possibility to rotate them to their natural upwards direction while stopping their unwanted rotation. The Bow got new Draw and Shoot sounds, building modules have now new (more realistic and less annoying) crafting recipes. One of the most visually noticeable change is the new Palm Frond texture everywhere - they look more natural and realistic on trees and in building modules too.

The Small Rope is the first member added from the rope family - other, stronger and (physically) longer ropes will be added a little later. The new Advanced Arrow is capable of killing Crabs and also there is a new Primitive and Simple bed crafted from Banana Fronds - they are a little more comfortable than their Coconut counterparts. Unused/spare Coconut pots, husks and fibers can be destroyed now. There are a little more animals spawning and the amount of Turtles was increased a little too.

Changelog:

New features:

01. Added: Small Rope
02. Added: Advanced Arrow with Rock tip
03. Added: Schefflera Tree
04. Added: Primitive Banana Frond Bed
05. Added: Simple Banana Frond Bed
06. Added: Possibility to shoot Crabs with the Advanced Arrow

General:

01. Added: Feather spawning count increased by 1 (to 4 in total) on Nesting Rocks
02. Changed: Bow can be added to Backpack
03. Added: Bow can not be add to Pockets nor to SideBag
04. Added: Feathers are grouped in Inventory
05. Changed: Palm Frond has new Palm leaf texture
06. Changed: Palm Trees have new Palm leaf textures
07. Changed: Palm Frond Bed has new Palm leaf texture
08. Changed: Primitive Bed has new Palm leaf texture
09. Changed: Chopped Palm Frond has new Palm leaf texture
10. Changed: All building modules have the new Palm leaf texture
11. Changed: Banana building modules have new recipes
12. Changed: Palm building modules have new recipes
13. Changed: The Bow now needs also a Small Rope to craft
14. Added: Possibility to rotate Dragged objects left/right
15. Added: Possibility to rotate Dragged objects upwards
16. Added: Journal key binding in Options menu Controls Tab
17. Changed: Animal spawning percent increased from 15 to 20%
18. Changed: Crab spawning percent decreased from 95 to 90%
19. Changed: Turtle spawning percent increased from 5 to 10%
20. Added: Draw and Shoot sounds for Bow in hand
21. Added: Hotkey icons in Actionbar for rotating dragged objects left/right
22. Added: Hotkey icon in Actionbar for rotating dragged objects upwards
23. Added: Functionality to change the Arrow used with the Bow
24. Added: Hotkey icons in Actionbar for Draw and Shoot with the Bow
25. Added: Hotkey icon in Actionbar for changing the used Arrow with the Bow
26. Added: Green Cut Coconut can be destroyed
27. Added: Coconut Husk can be destroyed
28. Added: Coconut Fiber can be destroyed
29. Added: Coconut Pot can be destroyed

Fixes:

01. Fixed: Spawning and duplicating issue when breaking coconuts
02. Fixed: Not spawning Feathers issue
03. Fixed: Sometimes not correctly saved/loaded Feathers issue
04. Fixed: Not spawning Seagulls after save/load issue
05. Fixed: Correct drag&drop the Bow from hand to Inventory
06. Fixed: Correct picking up the Bow from ground directly to Backpack
07. Fixed: Correct disposing the equipped Bow when showing Map
08. Fixed: Directly taking Peeled Banana from Drying Rack to Backpack is correct now
09. Fixed: Fruit Cook-state is correctly displayed now
10. Fixed: Added the missing name text for Banana Leaf in Inventory
We plan to continue with checking and testing the Raft and Sailing mechanic even more. Issues regarding them will be solved with higher priority. We plan to add some new features to the Bow and Arrow too. The additional plans include also the Smoker, Salt, different liquid types... Besides these new features the Animal's AI will be still on the agenda as the new Sailing UI and the new Menu. We will work also on solving the new issues and we will recheck some older issues too. Other new features will be added as implementing the planned features and fixing issues will allow us to.

Thank you for your patience and for your constructive feedbacks helping us to get rid of the issues as fast as is possible.

Please be aware that during early access phase game code could change as much as affecting gameplay when loading/saving savegames from earlier versions. To always be on the safe side make sure to start a new game with each update. Thank you!

G4GTeam.

If you have any further questions, ask us. We will try to answer them in detail.

Alpha 27 - Wind and Sailing, Bow, New collectibles and trees

Alpha 27 - Wind and Sailing, Bow, New collectibles and trees

News

Hi everyone, the new Escape the Pacific version 'Alpha 27' is now available. For this update we were mainly focusing on improving the Wind and Sailing...

Alpha 26 - Collectibles, Candles, Banana Building Tier, Papaya tree & fruit

Alpha 26 - Collectibles, Candles, Banana Building Tier, Papaya tree & fruit

News

Hi everyone, the new Escape the Pacific version 'Alpha 26' is now available. For this update we were mainly focusing on adding the new Collectibles mechanic...

Alpha 25 - Water spoiling, Diverse diet

Alpha 25 - Water spoiling, Diverse diet

News

Hi everyone, the new Escape the Pacific version 'Alpha 25' is now available. For this update we were mainly focusing on refining and expanding the lately...

Alpha 24 - Spoiling system, engine fixes, optimizations

Alpha 24 - Spoiling system, engine fixes, optimizations

News

Hi everyone, the new Escape the Pacific version 'Alpha 24' is now available. For this update we were mainly focusing adding the next one of the base mechanics...

Comments
INtense! Staff
INtense!

Mod support planned? If so i'd like to discuss Mod.io and cross promotion with you!

Reply Good karma+4 votes
Guest
Guest

This looks incredible, I cannot wait to play it! Although I'm wondering if there is a way to play the game right now?

Reply Good karma Bad karma+4 votes
Guest
Guest

Is it possible for someone to try this game ?

Reply Good karma Bad karma+4 votes
_WulfKang_
_WulfKang_

Just found this,It looks badass man!

Reply Good karma Bad karma+4 votes
SniperCharlie
SniperCharlie

Freaking awesome and with a decent map system.Tracking^^

Reply Good karma Bad karma+3 votes
gamers4gamersteam Creator
gamers4gamersteam

Hi, we have already set up our Forums, so feel free to check it out!

Reply Good karma+2 votes
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Escape the Pacific
Platforms
Windows
Developer & Publisher
Gamers4Gamers Team
Engine
Unity
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Style
Theme
Survival
Players
Single Player
Project
Indie
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Latest tweets from @g4gteam

Hi everyone, the new Escape the Pacific version 'Alpha 28' is now available. For this update we were mainly focusin… T.co

Nov 23 2018

Hi everyone, the new Escape the Pacific version 'Alpha 27' is now available. For this update we were mainly focusin… T.co

Nov 9 2018

Hi everyone, the new Escape the Pacific version 'Alpha 26' is now available. For this update we were mainly focusin… T.co

Oct 26 2018

Hi everyone, the new Escape the Pacific version 'Alpha 25' is now available. For this update we were focusing on re… T.co

Oct 12 2018

Hi everyone, the new Escape the Pacific version 'Alpha 24' is now available. For this update we were mainly focusin… T.co

Sep 28 2018

Hi everyone, the new Escape the Pacific version 'Alpha 23' is now available. For this update we were mainly focusin… T.co

Sep 13 2018

Hi everyone, the new Escape the Pacific version 'Alpha 22' is now available. For this update' we were mainly focusi… T.co

Aug 31 2018

Hi everyone, the new Escape the Pacific version 'Alpha 21' is now available. For this update we were mainly focusin… T.co

Jul 26 2018

Hi everyone, the new Escape the Pacific version 'Alpha 20' is now available. It is now possible to cut the bushes,… T.co

Jul 4 2018

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