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The year is 1885, the height of the Age of Steam in the United States of America. But something is not quite right in the land of destiny and the free market: Dirigibaus, a ruthless entrepreneur, has monopolized trade in the West with a fleet of airships! Dirigibles and zeppelins dot the skies as agents of an oppressive business regime.

Someone still fights for the little people, though. The venerable Tumbleweed Express Steam Engine, long-thought to be obsolete and scrapped, is set to saddle up and ride again. The Tumbleweed is about to spearhead a logistics campaign meant to compete with the Dirigibaus, bringing support to those who have been downtrodden and forgotten. Dirigibaus doesn't take kindly to competition, however, so the Tumbleweed has armed herself for war...

Do you have what it takes to beat the Baus?

Features

  • Race against the clock to collect stars in 12 levels.
  • Engage in combat directly by manning the caboose and controlling the action.
  • Upgrade your train defense systems and crew in your company Warehouse.
  • Complete shipping contracts that increase level difficulty.
  • Do battle with a variety of enemies and bosses.
  • Pick up mail to learn more about the Tumbleweed Express.


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Tumbleweed Express
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Tumbleweed Express
Platforms
Windows, Mac, Linux
Developer & Publisher
The Dirigiballers, LLC
Engine
Unity
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Style
Genre
Adventure
Theme
Western
Players
Single Player
Project
Indie
Twitter

Latest tweets from @dirigiballers

RT @mattm401: Feedback requested! T.co

Apr 17 2019

RT @uncle_gun: Working on different arm designs for our Robot House in #neighborhoodknockout Which one do you like better?… T.co

Apr 17 2019

RT @uncle_gun: How I feel when I'm redesigning the robot house for #NeighborhoodKnockout #GameDesign #indiedev @mattm401T.co

Apr 11 2019

RT @Totter87: T.co

Mar 21 2019

RT @uncle_gun: Still iterating on our main fighting character for #NeighborhoodKnockout @mattm401 @DavidWe47371489 #gamedevT.co

Mar 21 2019

RT @uncle_gun: WIP for a side #indiegame project I'm working on. Still working on the head, but overall I'm liking where its going. T.co

Mar 14 2019

RT @mattm401: #indiedev #gamedev night: some early character sketches for our #NeighborhoodKnockout prototype with @uncle_gunT.co

Feb 14 2019

RT @mattm401: BBC News - My disabled son’s amazing gaming life in the World of Warcraft Bbc.com

Feb 8 2019

RT @mattm401: #indiedev #gamedev night: in the early stages of our redevelopment of a #NeighborhoodKnockout prototype with… T.co

Feb 6 2019

RT @IGDA_DC: Who participated in @globalgamejam this weekend? Share with us your games (especially if you were at the #IGDADC si… T.co

Jan 29 2019

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