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  • New Features and Fixes:
    - Saving
    - Resolution picking screen redone
    - Logo created
    - Delete button
    - Can't place inside the ground or inside large traps/weapons
    - Fixed zombies being pushed off screen and not coming back
    - Win and loss conditions and screen

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Traps For Zombies
Traps For Zombies
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Traps For Zombies 1.0

Traps For Zombies 1.0

Demo 2 comments

After a few months of rest, production is back at 100% with the new update of 10 new types of zombies, more maps, better scenery, and new time controls!

Traps For Zombies 0.3

Traps For Zombies 0.3

Patch

The new update 0.3 is out and added with Sandbox Mode along with a few other features!

Comments
DaNxGamer
DaNxGamer

The game has a lot of potential, but it needs work on playability. My suggestions are: 1.- Speed down the zombies (they are too fast). Also, they may increase their speed wave after wave... 2.- Make the map a little bigger (the space between spawn and village are too short).

Another suggestion is to work more on the turrets and traps. It's a little bit annoying to have to fire them one by one (maybe with hotkeys or something like that will be more fun). The turrets are too big for the map (there's no site for more than 5 turrets), but with a bigger map and more space they can be a real menace to the hungry zombies.

I like this game, i hope that it can be great ;)

(Sorry for my english, i'm spanish)

Reply Good karma Bad karma+1 vote
imagirostudios
imagirostudios

lol very nice game. Looks fun to play

Reply Good karma Bad karma+2 votes
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Traps For Zombies
Platforms
Windows
Engine
Unity
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Style
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Abstract
Players
Single Player
Project
Indie
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