Loose pixels is a basic tower defense with retro graphics, and some smaller innovations in the TD genre.
Four colors are used for achieving the retro looks, I'll use dithering for more possibilities, and both sounds an music will be chiptune.
The game campaign tells the story of a game tester, who has to find and eliminate glitches and bugs in the game versions, the developers give him.
As this is a real 3d game, I'm aiming to create really 3d levels, with units climbing walls, even some flying glitches. The game will have tower development options, and towers will have some extra abilities.
It started as a tower defense "engine" for a project I was planning, but I'll now try to finish it.
I've created a new video of the UI and the gameplay, this will be the final gameplay until the demo, what is missing are a few demo maps and the intro.
I'm planning to add more towers and some usable extra abilities in the final version and of course a lot of new levels.
Hopefully, I can upload the final demo to Kongregate in HTML5, so the game will have a playable version finally.
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