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A 2D physics based platformer with unique game mechanics and an intriguing story, set on a magical island which is slowly being consumed by the rising sea.

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Development Progress

Development Progress

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At long last, Tidal Fall is complete! Read on to find out what we've got in store!

The Final Countdown

The Final Countdown

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The wait is nearly over, so before Tidal Fall is released I thought I'd share some of the concept renders I made during development.

Dev Blog #12: Moar Concept Art

Dev Blog #12: Moar Concept Art

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I'm taking a break from frantic level design, showing off some of the concept art that founded Tidal Fall.

Tidal Fall Website

Tidal Fall Website

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Anyone up for some screenshots, a trailer AND a website?

Tidal fall: Shuffler Concept

Tidal fall: Shuffler Concept

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Continuing the character spots, I introduce the Shufflers and their role in the game.

Tidal Fall: Gameplay Demo Released!

Tidal Fall: Gameplay Demo Released!

News

A small demo of the gameplay in Tidal Fall. Play through five levels and experience unique platforming mechanics.

Dev Blog #08: Gui and Fonts

Dev Blog #08: Gui and Fonts

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As the gameplay demo draws near, I'm looking to brush up the user interface a bit.

Tidal Fall: Wight Concept

Tidal Fall: Wight Concept

News

I take a look at Wight's history and design, and his role in Tidal Fall's story.

Kole Concept

Kole Concept

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I take a look behind the original concept of Kole, and share some concept art.

Announcing Tidal Fall

Announcing Tidal Fall

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Tidal Fall will be a 2D physics based platformer, set on a magical island which is slowly being consumed by the rising sea.

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Tidal Fall
Platforms
Windows, Mac, Android
Developer & Publisher
Fanatic Studios
Engine
Unity
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