Welcome to The Rust Belt. A top-down tow-truckin' physics based driving game set in the burnt out future of the American midwest.
This week got the Garage art done, created some skins for alternate vehicles, and we created a game in 48 hours at a weekend jam!
10/14 midweek update: the garage, trucks, and cultists!
This week we went to a couple game conventions, tried out the race wheel setup, and welcomed a new member to the team!
10/7 midweek update: the garage, indie game con, and a new team member!
This week we got started on procedurally creating our terrain landscapes, built a prototype for character customization, and took a stab at a world map...
9/30 midweek update: procedural terrain, character customization, and world maps
This week we reworked the physics system, added some fun stuff to particles, and are getting ready for the Indie Game Con Oct. 3
9/23 midweek update: physics, explosions, and indie game con
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