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The Prison Game is a Multiplayer Survival Crafting game. The purpose of this game is to survive through enemies and other challanges with your abilities and skills. In the near future with the crime rates going high, prisons became so overcrowded that the death row prisoners are now being sent to abondoned cities surrounded by great walls. These cities has no guards nor security, so prisoners are left there alone to survive with the most dangerous criminals on the loose. The government has turned this into a national televison show for profit. Death sentenced prisoners are offered to be executed right away or to be sent to The Prison Game. So either they choose to die or get a chance to survive in a tough place where others fight for their lives. Prisoners have to defend themselves against each other but from time to time they have to stand together against enemies sent from outside as part of the show.

Post news Report RSS The Prison Game: Development Day 254

Sneak Peek To The Environment, New Props and Buildings.

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Hey All.

-- Videos and Screenshots that we shared are captured directly from actual gameplay.

We have made some progress with the rest of the city. We have recorded new video to demonstrate what we have added so far. We have also updated Theprisongame.com website. Our community is growing and actually, this is great. If you are an indie game company, you need a "real" community to criticize and review your work, to show you the missing points of your game. We almost take into account every single comment, every single message that we have received from our community, and directly taking action. They always let you see your own work with different perspectives. Its crucial.

Sneak Peek To The Environment


Of course there are lot more to come, lot more to design and prepare for the city. But we have come so far that our base buildings are almost completed, u of them. We will continue modelling a Mall, Hospital and Gas station. There are more than 250 places to use as safehouse, and over 450 different locations to loot.

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Optimizations

We are also working hard to optimize our map. Its is crucial to let users play with low profile computers. Every prop that we use have different level of details. Even if we purchase a model without LODS, we are creating them. We are taking lots of feedback about game optimizations. Morever, gamers started sending their system configurations for us to consider if their computer setup will be able to run game over 30 frames or not.


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We are working hard to fit even a single prop to the scene. Also we are taking into accout for places that players to take cover during gun fights. Every single prop’s position, rotation and sizes are calculated to best fit to the scene.

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OJeskulke
OJeskulke - - 94 comments

Quite a challenge with a big map like this I guess. But good to see you are making progress!

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Quaso Author
Quaso - - 30 comments

Thanks ojekulke. :) Yeah. Buildings with full interiors are really challenging. :)

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Taquito
Taquito - - 391 comments

The city looks amazing. It does need a bit more garbage around and tons of Graffiti pretty much everywhere to look more ghetto.

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Rockenman
Rockenman - - 16 comments

Looks good.

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