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Features

  • Multiple character classes with different stats and starting cards
  • Skill/spell cards that change with your stats
  • 7 equipment slots to fill that can change the course of your run
  • Multitude of events that could help or hinder you
  • A horde of monsters with all different decks and unique characteristics
  • Procedural hex map showing all events and towns
  • Unlockable progression as you defeat The Lost

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Cards based off character stats

The cards in your deck are affected by your stats. Each card has its own formula which uses your stats to determine how powerful the effect is. To raise your stats you must equip yourself with items and you will also have chances to gain stats via events. Some cards are stronger at the start of a run but fall off in effect later on, while others grow exponentially through your run. How will you build your deck?

The Last Hex Map

Procedural maps

Every time a new run is started a random map is procedurally generated, containing random terrain types, enemy camps, random events and cities with their own exhaustible shops. Monsters will level as you progress through the map. However, as you explore, The Lost will slowly take over the map destroying cities and events in its wake. Exploration makes you stronger, but as the dead spreads it serves to empower your foe. What path will you take to destroy The Lost?

The Last Hex enemies

Giving data to the player

We want to give players the best chance of survival, so we gave them access to quite a bit of information. Including:

  • Each unique monster has a set custom deck. Learn what effects and cards a monster has to figure out the best strategy to defeat them.
  • Players can see the entire map from the start. See all terrain types, all cities and even all the events to optimize your route to ensure your success.
  • Each event presents a series of choices, each with set outcomes. Learn when certain choices make sense, and when they should be avoided through experience.
  • A codex of all the items, events and cards you have come across
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The Last Hex
Platforms
Windows
Developer & Publisher
That Indie Studio
Engine
Unity
Contact
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Homepage
Thelasthex.com
Release date
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @thatindiestudio

The hexes that we use in The Last Hex is all thanks to @dgbaumgart - Really amazing art and works really well with… T.co

7hours ago

The Last Hex is coming out on Early Access May 10th! How will you build? What choices will you make to survive? How… T.co

13hours ago

Getting a game ready for localization is no joke and really time consuming. Especially when you have quite a bit of… T.co

Apr 24 2019

Oh man I heave learned so much about what to do and what not to do once media and streamers start to get a hold of… T.co

Apr 23 2019

So after many many many request from testers, and streamers we have decided that we will show card equations! This… T.co

Apr 23 2019

We are super excited to hang out with @Moshcrates this Friday at 9pm EST to talk about The Last Hex and indie devel… T.co

Apr 23 2019

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