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I Am Overburdened is a silly roguelike with a fun twist to the tried and true classical formula. The player takes the role of an artifact hunter, who has a surprisingly large carrying capacity, embarking on a quest to search through dungeon after dungeon for mystical artifacts and answers, in a world where magic has long been forgotten...

  • Turn based rogue-like with permanent death.
  • Run focused campaign, playable in short bursts.
  • Fill a huge inventory having 20 slots.
  • Find more than 100 crazy artifacts, all of them unique.
  • Learn the ins and outs of an RPG system which feels approachable and fresh, but familiar and deep at the same time.
  • Crawl in procedural dungeons generated from hand authored layouts.
  • Collect details about monsters and artifacts in your journal.
  • Unfold a funny story, packed with vicious evils, puns and jokes.
  • Immortalize your best playthroughs in the "Hall of Fame".

What is this 20 slots, 100+ unique artifacts RPG nonsense?
Simple, your "hero" does not get more powerful magically by beating some orcs to death and he is not a wizard either. In the world of I Am Overburdened the art of magic wielding was lost, but legendary artifacts and relics retained their power. If you equip these you become stronger, sometimes immeasurably, and you may even learn reactive skills and otherworldly abilities, but no sane person wears two pants...

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No big updates this time, but I wanted to post an entry to wish everyone happy holidays, a fun-filled winter and most importantly an awesome new year :)
Plus I'm sharing some info nuggets about the upcoming I Am Overburdened update.


Progress is steady on the development of the expansion pack. I've finalized all the new items (+17, totaling at 139) and I'm really proud of the results. Many became pretty extreme :D Hopefully with their inclusion fresh strategies will emerge.

Flying to safety

Knocking back your enemies

Combusting your surroundings


In the meantime, my games have joined the winter sales ;)

I Am Overburdened can be bought at a historically low price with a 60% discount for only $1.99 (may vary based on region, base price is $4.99).

Operation KREEP, the best :P couch co-op "Alien satire" multiplayer action game, can be bought with a whopping 83% discount :O for only $0.50 (may vary based on region, base price is $2.99).

Prepare for a heavy Bomberman & Battle City retro vibe and remember:
In space, no one can hear you KREEP...


I've decided to give out some Operation KREEP Steam keys to celebrate the end of the year. Besides getting a lovely local co-op title you also get a tiny extra discount with it for I Am Overburdened. I'm thinking about sharing at least dozens, but if "interest" is high I may even go triple-digit ;)
To participate you only got to help in signal-boosting the Overburdened discount a little by re-tweeting a post of mine:

I Am Overburdened Holiday Sale Tweet

I'm going to announce the winners in replies to the original message in a few days.

Thanks for your support.
Take care and again have a wonderful holiday!

I Am Overburdened, what is to come

I Am Overburdened, what is to come


Been pretty much out of touch with the online world in the last few weeks. So I guess it is time to break the silence with an I Am Overburdened update...

I Am Overburdened, looney tuning

I Am Overburdened, looney tuning


Time for one last small update before I go into full promotion mode regarding the new I Am Overburdened expansion pack ;)

I Am Overburdened, optimize prime

I Am Overburdened, optimize prime


A not so spectacular, but hopefully funny update for I Am Overburdened. As the name suggest version 1.2.5. is way more swift than the previous one, plus...

I Am Overburdened, cracks showing

I Am Overburdened, cracks showing

News 2 comments

This entry is a bit more personal and full of rambling about game development in real life and how come making a tiny bug-fix update for a game takes...

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Input guide, detailing all the possible control schemes and supported input devices and listing all the hot-keys in the game.




Official guide, showcasing how the "developer" tools for localization and QA can be used and how new languages can be added to the game.


Looks awesome, definitely adding it to my wishlist!

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