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The Island of Eternal Struggle is their first title, a turn-based RPG. Built with the classics in mind, the game has its own personal touch. The game features a class-based system, where each character has their own set of six unique job classes (24 total!), giving them access to their own skills to use in combat. Speaking of combat, the battle system is built around action mechanics, allowing players to shift the tide of combat reactively rather than passively. The game's soundtrack includes diverse tracks, ranging from the thump of an abandoned warehouse-turned-rave to the live guitar and drums of the boss theme. The art style also oozes with personality, with each character, landmark and spell design build with the intent of taking you to a new adventure in a familiar 16-bit style.

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Version 0.2.0 – The Uncanny Valley

The first major feature release for The Island of Eternal Struggle is here! 0.2.0 adds two brand new areas to explore, some new faces, and completes another major branch of the main storyline.

Features:

  • New town: Refugee Camp – This small campsite introduces you to a few new faces and sheds some light on the plights that plague the rest of the world
  • New dungeon: The Uncanny Valley – Trees that appear and disappear, sad boulders, and the presence of a few weird robots makes this new outdoor dungeon that much more jarring for the party.
  • Seven new enemies
  • A new bossfight
  • New equipment

Uncanny Valley - 1

Uncanny Valley - 2

Uncanny Valley - Screenshot 5

Uncanny Valley - Attacked by a Mecha Squirrel

Uncanny Valley - Screenshot 6

Uncanny Valley - gif 1


Uncanny Valley - gif 2


Check out our Steam Early Access page for more info!

Store.steampowered.com

Thank you!

Wimbus Studios

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