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The Island of Eternal Struggle is their first title, a turn-based RPG. Built with the classics in mind, the game has its own personal touch. The game features a class-based system, where each character has their own set of six unique job classes (24 total!), giving them access to their own skills to use in combat. Speaking of combat, the battle system is built around action mechanics, allowing players to shift the tide of combat reactively rather than passively. The game's soundtrack includes diverse tracks, ranging from the thump of an abandoned warehouse-turned-rave to the live guitar and drums of the boss theme. The art style also oozes with personality, with each character, landmark and spell design build with the intent of taking you to a new adventure in a familiar 16-bit style.

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Version 0.2.0 – The Uncanny Valley

The first major feature release for The Island of Eternal Struggle is here! 0.2.0 adds two brand new areas to explore, some new faces, and completes another major branch of the main storyline.


  • New town: Refugee Camp – This small campsite introduces you to a few new faces and sheds some light on the plights that plague the rest of the world
  • New dungeon: The Uncanny Valley – Trees that appear and disappear, sad boulders, and the presence of a few weird robots makes this new outdoor dungeon that much more jarring for the party.
  • Seven new enemies
  • A new bossfight
  • New equipment

Uncanny Valley - 1

Uncanny Valley - 2

Uncanny Valley - Screenshot 5

Uncanny Valley - Attacked by a Mecha Squirrel

Uncanny Valley - Screenshot 6

Uncanny Valley - gif 1

Uncanny Valley - gif 2

Check out our Steam Early Access page for more info!


Thank you!

Wimbus Studios

Wimbus Studios July Update

Wimbus Studios July Update

News 2 comments

Wimbus Studios gives their latest update, including screenshots.

The Island of Eternal Struggle - now on Steam Early Access!

The Island of Eternal Struggle - now on Steam Early Access!


The Island of Eternal Struggle, first game by Wimbus Studios, is now available on Steam Early Access! No face, no problem.

Wimbus Studios April Development Update

Wimbus Studios April Development Update


Wimbus Studios announces an upcoming Mid-Atlantic tour, a new logo for their upcoming title, and a new game mode!

The Island of Eternal Struggle - Dev Update

The Island of Eternal Struggle - Dev Update


Major development update - Sea Monster edition! Wimbus Studios talks new dungeon, shows some videos and screenshots, and makes a few bad puns along the...

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Latest tweets from @wimbusstudios

Not only do we make games, we make costumes! Yeah... we're weird. IES on steam Store.steampowered.comT.co

May 21 2018

We've got roads now in our mini-game magic. Fans of F-zero and Super Mario Kart SNES Mode-7 watch out! #gamedevT.co

May 16 2018

We know what you're thinking, "Pfft... this little guy?". Well, this little guy is packed with enough explosives to… T.co

May 9 2018

More Discotech concept art by Rebecca Mount @frolicking_wolf. #gamedev #steam #RPG #indiegames T.co

May 3 2018

You can't have a RPG without minigames and we have many! More prototyping magic. #gamedev #indiegames #steam #rpg T.co

Apr 30 2018

Did you get your taxes done on time? If not, watch out for the Adult Mutant Turtle. With moves like "Audit" and "S… T.co

Apr 20 2018

Do you love SNES mode 7 and mini games in your RPGs? Check out what @stevec0re has been prototyping! #indiegameT.co

Apr 17 2018

Trying to get in shape for the summer? Try the Abdominal Snowman workout. With moves like, "Really Cold Hands" and… T.co

Apr 13 2018

Concept art for Discotech - Xenon's hometown, by Rebecca Mount @frolicking_wolf . A city destroyed for it's technol… T.co

Apr 9 2018

RT @WimbusStudios: Version 0.3.1 of #IESGamejust went live on #itchio! Wimbusstudios.itch.io #gamedev #indiegames

Mar 17 2018

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