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«The Divine Invasion» is a science fiction adventure game where you play as a headhunter employed by mysterious masters, whose goals initially seem bizarre and surreal. It will all become clear, though, once our protagonist admits that while the technologies might be changing, the human heart is not. It is exactly the same as it was two thousand years ago.


Both sci-fi-flavoured and fantasy-flavoured locations await you. Living on the border between dreams and reality will pose the vital question: is the dream world truly unreal? Aren’t we driven by our very dreams? And if so, what is more real: the world of neon streets and skyscrapers that we see upon waking up, or the ineffable world that we can only navigate when we close our eyes and drift away?


This game invites you to join a social experiment — to look at the world where the traditional moral values are desperately trying to catch up with the technological progress. Synthetic life-forms and artificial intelligence will tilt the balance of light and shadow — try not to lose yourself as you make your choices.


Within the game you may find copies of The Taste of Metal — the bestselling book of the future. Collect every chapter of the ultimate novel and discover the fate of romance literature in the cyberpunk age… if you even care, that is.


You don’t agree? Then prove the opposite by entering this paradoxical cyberpunk world, this cold and dreary place halfway between Hell and Heaven, where the true, living sunlight struggles to burst through the wall of neon signs as if it’s trapped between the skyscrapers. What is this but a reflection of the other side of reality, one we can only reach via our sixth sense? Private prisons and mercenary police exist in this world along with the electronic shadows and neo-Catholic cults. They will all be so very glad to meet you. Do have a nice day.


The gameplay features are informed by the game’s setting. The hostile corporations and enemy clans employ a multitude of firearm and explosives detectors, meaning our protagonist has to rely on his composite sword and close combat skills during most of the missions. However, you may also take your enemies to school using sneaky subterfuge, if the guise of a hardcore ninja appeals to you more than the life of a knight charging at his enemies head-on. The game even offers an equivalent of riding, perfect for technologically advanced races inside cyberpunk ruins. The player may also visit the areas of an imaginary in-game fantasy MMORPG, where their every action will be analyzed through the prism of philosophy (because a true knight should never unsheathe his sword and charge at sci-fi windmills unless he is deeply philosophical and in love with art).

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For example, when out of the darkness attack of the strange crowd of degenerates.

What do they want? What to expect? Unclear.

A couple of strokes with the sword decides the issue. Enemies calm down and become less aggressive form. However, this is temporary.They are clearly not patrons. Their motives are not associated with a love of history and philosophical reasons, although they appreciate the museums and sign things.


Maecenas in their right mind will hardly turn the Museum complex of the Maginot line to operate a military base. More precisely, to criminal and military base.

Covert operations for the export of goods abroad. Smuggling under the guise of cosplay. Tax benefits for those who pretends to be a society of lovers of history.

Here it is all... Well, you, in General, realized, huh?


Heavy Noir Gothic surrounds you in a maze of fortified concrete.And the feeling... people who live in the form of reality, history, games and eternity indistinguishable.

To understand the tactical situation helps the built-in sonar skull (not to be confused with the third eye!)

In the end, the blue becomes black. And transparent.

Then comes clarity... about the fact that short time left to live.


It is quite logical that the next stop at the gate of the morgue.

It's time to rejoice that space for a lifeless bodies are already occupied.

Packing of bodies in bags is quite neat. The work on the conscience. In a sense, there is even cozy.

I'm not laughing. Here's not funny.

And this is NOT HYSTERIA on my part! You... just a thought


After the morgue immediately to Heaven.

L means logic. Nothing to complain about.

Next up is the classic talk classic sage.Wings Bronowski and the pagoda should not confuse you.


You will be sent to the right address...


Welcome back to reality! In the world of cyberpunk in his cold and cloudy Paradise.There, where through a line of neon signs erupts a live light lost among the skyscrapers. Dark Souls in the future.In a world where values and morality make one last attempt to keep up with technology.

You are waiting for a privatized police and electronic shadow, wandering in abandoned infrastructure.

Features wiser machine, decided to try its creators.

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The Divine Invasion reflections on the project

The Divine Invasion reflections on the project

News 2 comments

Share thoughts about the project in early access, we are in active stages of development and will gladly accept your ideas.

The Divine Invasion and the role of social networks

The Divine Invasion and the role of social networks


Friends, today we talk about the world of The Divine Invasion, which is an attempt to simulate a positive option is our future.

The Divine Invasion Notes developers

The Divine Invasion Notes developers


Solid science fiction can be romantic. Often this is what gives the works the right to their own soul.

News The Divine Invasion

News The Divine Invasion


"Isaac Clarke would have felt at home here, isn't it? However, as the necromorphs"


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Omg nice game

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