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Tessellation Desolation is a platforming game that offers a challenging suite of gameplay due to is rolling based mechanics. Characters can only displace themselves based on their rotational energy, which is gained based on the shape of a character. Characters are uniform polygons(with one universally breaking exception) built from congruent shaped triangles; that is their design is of tessellated patterns. A state of depravity has occurred wherein characters with greater rotational acceleration attempt to enslave those seen as "rotational-ly" challenged. Eventually one of these less capable rotating characters, an enraged square, decides they will not submit, and their peers are not obligated to do so either. As a square, the player will have to be cunning to avoid and outwit those trying to be oppressive--using their range to latch onto ledges, and to lead on their enemies--until they have disrupted the new order based around the Circle, a figure with seemingly unlimited power.

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Description

If you are playing the prototype demo then this video might be useful to you. Observe ways in which you can eliminate octagons, or simply observe ways of getting around. Or play the demo blind, whatever fits your lifestyle; just have some fun.