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Tessellation Desolation is a platforming game that offers a challenging suite of gameplay due to is rolling based mechanics. Characters can only displace themselves based on their rotational energy, which is gained based on the shape of a character. Characters are uniform polygons(with one universally breaking exception) built from congruent shaped triangles; that is their design is of tessellated patterns. A state of depravity has occurred wherein characters with greater rotational acceleration attempt to enslave those seen as "rotational-ly" challenged. Eventually one of these less capable rotating characters, an enraged square, decides they will not submit, and their peers are not obligated to do so either. As a square, the player will have to be cunning to avoid and outwit those trying to be oppressive--using their range to latch onto ledges, and to lead on their enemies--until they have disrupted the new order based around the Circle, a figure with seemingly unlimited power.

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Prototype Demo Version 2

Prototype Demo Version 2

Demo

Features: New graphics, sketchy ambient music, and a more balanced "push-of-war" mechanic. This revamped prototype features stronger components to build...

Prototype Demo

Prototype Demo

Demo

This is the very early stages of this game. There are bugs but nothing detrimental to play, unless you start falling through walls; then close and restart...