Tales of Jeremiah
DemoThe game is a singel player game where you play as the charater jeremiah. The task is to fight your way though the desert.
Jeremiah was a normal man until he was cursed to wear a banjo for the rest of his life, the curse made him unable to leave the banjo behind. After searching for years he discovered that the grimp reaper himself was the source of this curse. Now jump and fight your way through limbo until you reach your goal and free Jeremiah from his curse!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The game is a singel player game where you play as the charater jeremiah. The task is to fight your way though the desert.
Story-driven platformer adventure with Atari flavor. A game about choice, memory and sins.
Y.o.l.o. Simulator 2013 is a game that pokes fun at people that use yolo as a legitimate excuse to do dumb and stupid things, and pokes fun at all the...
Sonic Incursion is a fangame utilising the Sonic GDK extension to the Unreal Development kit. Play as Sonic or Metal Sonic as you take the fight to the...
Trap Labs is a cartoon action puzzle with a simple goal: run across the room without being trapped! Running across the screen has never been so fun and...
This fast-paced platforming shoot-em-up follows a bandit as he attempts the greatest train heist of all time! Developed in Unity.
A mysterious letter from the beloved. A cursed box of abominations. A golden key to a locked door. . . These are the three secrets which await in each...
Today (22/2) we finished a (basic)prototype and are going to show it to other developer groups to get feedback and other things that could help us make the game better. We are very exited for this since it will allow us to make the game as good as possible. We are not looking to publish a half finished steaming pile of garbage after all!
We have now started to work on the game and begun creating the basic functions of the game. Art is being polished and made right now. We are motivated and optimistic about the future of our project. Hardships and blockages are very real as with all projects but we have been equipped with the finest of grappling hooks and ladders to overcome this issue! See you soon. Release date TBA.