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TactiX is a unique tactical experience with a huge variety of maps and gamemodes. If you play the default gamemode called "Deathmatch" your task is to destroy the map in a way that you are going to be the last player standing on top of it using 11 of (currently) up to 46 unqiue skills. If you fall into the abyss then you can't win the round anymore but you can still influence the game with your abilities. The final game will also going to offer a huge modding API so people can easily add their own gamemodes, skills, blocks and other features.

RSS Alpha 0.0.4: Radius Festival Edition

Huge update which contains a lot of performance, quality and gameplay improvements and most of the menus received a complete overhaul/redesign.

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Alpha 0.0.4: Radius Festival Edition

The Radius Festival 2015 is over and we have just released a huge update for TactiX. To view the changelog simply start the launcher and take a look at the news section. We are going to cover the most important parts in this post.

Radius Festival

Last weekend we presented TactiX at the Radius Festival 2015. We received awesome feedback and suggestions by the visitors and other developers who played the game. A huge thank you to all people who organized, ran and visited the festival. You rock!



A lot of balancing changes have been made ranging from a reduction of the required experience amount for ultimates to rewarding the player with xp-points for winning a round. It is now also possible to win a deathmatch game by reaching a score of five or in other words by winning a total of five rounds.

A complete list of all gameplay changes can be found in the changelog which is located in the news section of the game launcher.

New Spell GUI

The new spell menu is a whole lot simpler than before. Offensive, supportive, ultimative and utility skills are now merged into one list.

skill menu

To select skills you just have to drag and drop them into the preferred slot. The left offensive slot contains the primary skill (left mouse button) and the right one contains the secondary skill (right mouse button). Supportive and ultimative skills can be put into offensive slots too until the new skill-system is going to be finished.

Shadow Quality + Resolution

It is now possible to change the ingame resolution in the options menu. The shadow quality can be adjusted as well if shaders are enabled. There are five options ranging from worst to extreme shadows. This should ensure a higher compatibility on older systems.


As always thanks for your support and your engagement. Don't forget to tell your friends about TactiX and to follow us on Twitter and Facebook for recent news. We'd be glad to hear from you.

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