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Super Smash Bros. Feud will be the only 3D Super Smash Bros. fan game out there. It aims to stay as true to the real thing as possible, with the creator's own touches. It will NOT feature characters and content from Anime, Indie or such sources but instead sticking to the known video game scope. Featuring a large fighter and stage roster, as well as collectibles, a large sountrack, XInput game pad controls and more. The aim is to not only make it more authentic, but to also give it the level of detail the real Smash games get.

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Description

Guys, I wanna show you something. Still no gameplay stuff, but the assets aren't done importing either. I'm feeling bad about not updating in a while.

So have a general look at how Trophies will look in Super Smash Bros. Feud. A nice, glossy specular look will make them appear freshly painted. The kind of figurines you'd actually want in real life. ^_^

I am reserving a neat little feature from Smash 64 for playable characters in the roster. A feature that was cut since Melee.

Unfortunately, as such, Palutena, as well as other characters who appear in Trophies, will not be participating in Feud's matches. Trophies are only of Assist Trophies, Enemies, and other things. Trophies are all of non-playable characters. A select handful of veteran fighters have been cut from the roster, I just thought I'd warn you...