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This quick game was developed as an entry into the GameJolt Chaos contest. Developed in roughly 30 hours of development time by NinRac (with music composed by Marble Tone Media www.marbletonemedia.com ). The scope of the game after submission was to keep it within the limits of the developer for the entry and smooth out some rough edges. More can be read about it at Gamejolt.com goal is to keep the village alive until the ritual is completed. You achieve this by managing your resources and maintaining vigilance against the angels seeking to bring an end to the ritual. The ritual is completed when the prayer has been fulfilled by the village and enough wood is available to complete the ritual. You lose if your village runs out of food or water. You will also lose if all of your villagers are destroyed.
Keys:Up/Down - Thrust forward/backwardLeft/Right - Rotation clockwise/counter-clockwiseSpace - Fire projectile1 - Summon a civilian to gather food2 - Summon a civilian to gather water3 - Summon a civilian to gather wood4 - Summon a civilian to go fishing (costs wood but returns food and water)

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Summon the Chaos
Summon the Chaos
Summon the Chaos
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stika
stika

Lookin' good :D

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Summon the Chaos
Platforms
Windows, Mac, Linux, Web
Developer
NR, utd.
Engine
Unity
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Homepage
Nrutd.com
Release date
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Style
Theme
Abstract
Players
Single Player
Project
Indie
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Boxart
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