So today i will show some additional work on GUI and pickups/powers.
So far i have implemented (with the help of Rakiah the master coder) :
- Activation by pickup of the laser grab power:
So as for the other bag powers you will have to find the pickup. The current shape is a dummy and will be replace by a different asset for each power.
- Level Quest items (5 per level) :
when the player will finally find 25 items (for the 5 levels) the door to the next 5 levels will be open in the main menu area.
If you died, you will need to restart with another life (3 in total) but there will be a save mechanism to keep what you have already collected.
So now only the 3D assets for each power pickup are needed + some fun particles effects. More to come...