Life had been peaceful for the vinyl toys on the studio shelf. The inhabitants of this world lived happily, in peace. They were free until something came from the dust of the office bin and kidnapped all of them... except one... Our hero will have to prove his courage and skills to rescue his friends and defeat the dark beats of the dustbin. Be brave, be this hero, play Studio Animals Quest ! Studio Animals Quest, is a mix of platform & action game set in a vibrant and colorful world. It begins when the main hero friends were trapped into the studio bin by the crazy RubberHead. The game is an artisanal, hand-crafted experience. Each level is heavily focused on exploration, with some platform craziness and many bonus activities, thinking & fighting to survive. In total, you will explore 8 levels / worlds + many bonus. You can play the game with your keyboard and mouse but joystick is recommended to enjoy the full experience (this is my personal pov).
After a long pause due to personal issues, i'm back on track with the game. All levels are done and i'm now chasing bugs and fine tuning everything for the first all levels beta release in December.
The game was greenlight on Steam so soon you will find a brand new page for Studio Animals Quest.
There will be also a small shop to support the last part of the development and a dedicated micro site but you can already check the whole dev journey there
Some screengrabs of the final levels:
So after a week of chasing major bugs, it is time for the first Preview Beta for Studio Animals Quest.
So this was a busy month for me with work projects and so on, but i’m still doing a lot of work on the game to reach goals and prepare first playable...
A short video to demonstrate the implementation of: activation by pickup of the laser grab power, Level Quest items (5 per level).
Work in progress video (low quality) of the upcoming new power attached to the main character : gravity power.
Please enjoy the first early beta for Studio Animals Quest. Please understand it is a early stage prototype, 3 levels are playable so enjoy ;) EDIT ...
Please enjoy the first early beta for Studio Animals Quest. Please understand it is a early stage prototype, 3 levels are playable so enjoy ;) EDIT ...
My personnal advice would be this: Fix the low fps problem asap. It really destroys the gameplay, especially in a platform game. Worst of it: you are on a console, so you can't upgrade it to make it run games better. After that, the game is nice, although there is one small thing that tease me: the health should be an HP bar instead of a number. Nice job overall ^^
Hi The game run smoothy at 35/45 fps. Be aware this video was more a proof of concept and trying to see how the game was scaling to the Vita Screen. The low fps in the video is due to the recording not the game. It is a shame it is not possible to record directly from the Vita or to share a beta as you will test it and see it is ok. Thanks for all advices, yes health bar can be an option in the final game.