Stellar Sovereigns is a 4X space strategy game with turn based empire management and real time space and ground combat elements. It is a game where you get to control your forces during battles in space and on the surface of planets. The game features tactical RTS combat for space battles with custom capital and destroyer sized ships designed by the player. Battles take place in procedurally generated solar systems with celestial objects placed in a semi 3D manner around the local star. Planetary invasions played on a patch of planetary terrain featuring the siege of the colony protected by walls and automated weapon turrets, force shielded gates, ballistic missiles and garrisoned forces. The game is under development for more than a year now and it is ready to showcase its RTS elements, battles systems and procedurally generated systems (star chart, solar system, planet surface, colony layout).
It is my great pleasure to introduce Stellar Sovereigns to the community! Stellar Sovereigns is a 4X space strategy game, that leverages turn based game play to deliver meaningful empire management experience and real time game play to deliver RTS like space battles and planetary invasions.
Stellar Sovereigns is under development for a while now and i have produced a number of features that are showcased in its teaser trailer. Youtube.com
I invite you all to the Stellar Sovereigns website and to the social media feeds where i will post regular updates and development diaries with greater detail on existing and upcoming features.
I will of course post here on IndieDB so stay tuned and leave a comment i would be happy to answer any question that you have.
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