Stasis is first and foremost an action-platfomer, but will also have elements present in many other games, such as puzzle solving and a bit of role-playing. So far, most of the game is mostly an engine, but we are working hard on our campaign at the moment and constantly improving our engine.
Due to Sokota's computer being down temporarily, I took it upon myself to rewrite the AI from scratch, making it much more realistic in the process!
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