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Stamp Boy is a retro style puzzle-platformer about a hero and his stomp ability on a quest for rescuing a princess from an evil monster. Defeat bosses to get closer and closer to her. Collect Orbs in every level to unlock secret stuff. No randomly generated levels! Everything is handcrafted!

The Amazing Stomp Ability - The reliable Stomp Ability will keep you alive when fighting monsters!
No Randomly Generated Levels - Beating each level is only up to your skill!
More than 30 different levels and more than 4 horrific bosses waiting for you!

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After 8 months dev this game, today I finally release it on steam.

Store: Store.steampowered.com

Price: $1.99


When I was child I love to play Mario vs. Donkey Kong on GBA and now I try to make another one. I also add some classic game element I love such as The Legend of Kage, Megaman, Downwell, Ninja Gaiden3. I am happy during the develop of this game and glad could finish it. Hope anyone would like it.

Could check out Twitter For more infomation.

StampBoy#02 Finish 2 worlds and join the competition

StampBoy#02 Finish 2 worlds and join the competition


Now it almost comes into production stage, it means that what I most consider is every level but not the core game idea. When most of the programs and...

devlog#1 introduce

devlog#1 introduce


There were almost 5 or 6 month ago I started this game. I always share my progress in Twitter. I think write a devlog about it is also great. The game...


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Latest tweets from @zengsadi223

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The Spikes inspired by Megaman 3. #screenshotsaturday #indiedev T.co

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The reason I don't like use #unity. sometimes it is too slow when I use new editor open the old project. T.co

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try to make the chasing stage. #indiedev #ScreenshotSunday #pixelart T.co

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Try to add dead effect #screenshotsaturday T.co

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start using xna remade the protype made by gamemaker. #indiedev #gamedev T.co

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